Poll

What is your favourite game of MAGS September?

Escape Literature
6 (100%)
The Summoned
0 (0%)

Total Members Voted: 6

Voting closed: 15 Oct 2019, 04:50

Author Topic: MAGS September "Magic" (RESULT)  (Read 1372 times)

Re: MAGS September "Magic" (OPEN)
« Reply #20 on: 29 Sep 2019, 03:33 »
I, too, would like to report that I am appearing in this month's competition.

I am a new arrival here, as it were, although I have been fiddling with AGS for a while now. This is, however, the first time that I have a MAGS-project (and a game) in a state fit for public viewing. It is drawn, written and all strung together, barring some house-keeping. This was, indeed, an excellent theme, and it was simply too good not to take a chance.

A brief question, however; where would the veteran MAGSpies suggest that I up-load the game? It is a very brief affair, and not particularly taxing in file size. More of a demonstration of concept, which is the chief beauty about the MAGS, I find.

Further, is there anything else that a newcomer such as I to the MAGS ought to think of? Thank you kindly in advance.

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on one or more games that won an AGS Award!
    •  
    • Cassiebsg worked on one or more games that was nominated for an AGS Award!
Re: MAGS September "Magic" (OPEN)
« Reply #21 on: 29 Sep 2019, 07:36 »
I use Mediafire, but you could just as well create a itch.io profile and upload it there.  ;)
There are other places to upload though... onedrive, dropbox, etc...
There are those who believe that life here began out there...

Re: MAGS September "Magic" (OPEN)
« Reply #22 on: 29 Sep 2019, 08:20 »
Hi Reiter, welcome and congratulations on completing your first MAGS.

Google drive will do just fine for uploading your game if you maintain an account there. There are plenty alternatives to Google too, e.g. http://tinyupload.com/ (if your game is under 50MB) or https://www.filedropper.com/ (up to 5GB).

It might also be a good idea to add the game to AGS database so it qualifies for the annual AGS Awards.

Good luck in the competition!

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: MAGS September "Magic" (OPEN)
« Reply #23 on: 29 Sep 2019, 14:18 »
I personally use Itch.io for my games.

And since the deadline for the jam on there is in a little under 8 hours, I will for once have my game finished early.

Good luck to those who are working on a game.

Re: MAGS September "Magic" (OPEN)
« Reply #24 on: 29 Sep 2019, 14:42 »
Excellent suggestions! Thank you kindly. I shall see which would be the best, once the game is built and ready for export (and I know its final size).

Now, I did think of the AGS data-base, but I wondered if it would be considered poor form to upload such a Spartan game as this on there. It is more akin to a demo, in length. If there is a precedence for it, however, I will add it there, too.

Itch.io does seem like a good future option, all together. Well worth investigating. Thank you all for the responses! And, indeed, best of luck with any projects still at work! And happy to hear that you did make the deadline with time to spare, Mr. Wombat.

I suppose that a rough sort of read-me file, included with the game, is considered best form, by the by?

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: MAGS September "Magic" (OPEN)
« Reply #25 on: 29 Sep 2019, 15:33 »
Did make the deadline? Oh no. I'm still scrambling to get my game done.

I've never included a read me, but such a thing wouldn't hurt. It depends on if your controls are different than the normal, etc. I suppose...

Re: MAGS September "Magic" (OPEN)
« Reply #26 on: 29 Sep 2019, 16:30 »
Oh, I see! My apologies, but best of luck on the final stretch. It is extraordinary, what one can do under the beat of a clock.

Now, then, here is my game.

-Escape Literature-



Game down-load link here:

http://s000.tinyupload.com/index.php?file_id=52861253875773859348

A brief description:
You are a spell-book, come to life and determined to escape your master's treasure chamber and return to the world. You do this by recovering your elementary pages. For, indeed, nothing can keep a good book down.

Any further things that I should provide to be in the running, as it were?

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: MAGS September "Magic" (OPEN)
« Reply #27 on: 30 Sep 2019, 13:04 »
I failed to finish my game yesterday. The whole heist thing didn't work out for me. So I'm making a completely different game today. Luckily I can use 2 of the backgrounds I have in place and only need to make 1 more. I will still use the same setting and 2 characters, including the main character. And I will be keeping it simple, so I should be able to finish no problem.

Reiter - Screenshot, name, link, and description pretty much cover it. Anything else would be optional.

VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: MAGS September "Magic" (OPEN)
« Reply #28 on: 30 Sep 2019, 23:59 »
Well, it's kind of playable. Almost everything in the last room is screwed up so I had to remove pretty much all interaction. Sorry. I'll try to have it fixed in a few days.

The Summoned.

https://vampirewombat.itch.io/the-summoned




VampireWombat

  • Not a chupacabra
    • I can help with animation
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
Re: MAGS September "Magic" (OPEN)
« Reply #29 on: 01 Oct 2019, 00:23 »
If anyone downloaded before now, please re-download. There were major errors that I had to fix.
Also, there was an issue with the music so I had to remove it.

Re: MAGS September "Magic" (VOTING)
« Reply #30 on: 01 Oct 2019, 04:52 »
Thanks for the entries, folks.

Voting is now open. Please vote using the poll above.
Please let me know if I've missed anything.

Escape Literature
by Reiter
The Summoned
by VampireWombat

Re: MAGS September "Magic" (VOTING)
« Reply #31 on: 03 Oct 2019, 01:22 »
Two games!

Escape Literature
Spoiler: ShowHide
I really enjoyed this one! Great graphics, sound and interface. Great concept and story. Music really set the tone. Awesome first game!

My only area to recommend for improvement is that the puzzles were for the most part a lot of trial and error. That said, for a game made on a time constraint, I'm really impressed.


The Summoned
Spoiler: ShowHide
Looks like it could be made into a full game. I liked the mirror effect of the storefront


My vote went to
Spoiler: ShowHide
Escape literature.
Very impressive job. I hope to see more games from this author!

Re: MAGS September "Magic" (VOTING)
« Reply #32 on: 03 Oct 2019, 22:13 »
Two entries is nice considering it turned out to be such a busy month for everyone.
My feedback below:

Escape Literature
Spoiler: ShowHide
Fantastic game! Really enjoyable and very clever. The gameplay reminds me of those "alchemy" games that used to be popular on mobile platforms a while back. The graphics are consistent and pleasant to the eye, and I loved the witty dialogues (well, monologues). Great job.

The Summoned
Spoiler: ShowHide
It was obvious that it wasn't a full product and there was not much there in the puzzle department, but the dialogues were fun and honestly, the final scene with the demon was the moment I enjoyed the most - it was hilarious.

I voted for
Spoiler: ShowHide
Escape Literature. A really impressive effort that does not feel rushed or unfinished in the slightest, and the concept is a winner in itself.


Spoiler: ShowHide
On a side note, I didn't manage to get my entry attempt anywhere near the state worth releasing (it's basically all graphics and no gameplay...  :-[) so I thought I'd at least leave a screenshot here as a minor contribution to this month's awesome theme.


(Creamy might recognize the concept ;))

Durq

Re: MAGS September "Magic" (VOTING)
« Reply #33 on: 03 Oct 2019, 23:11 »


Spoiler: ShowHide
On a side note, I didn't manage to get my entry attempt anywhere near the state worth releasing (it's basically all graphics and no gameplay...  :-[) so I thought I'd at least leave a screenshot here as a minor contribution to this month's awesome theme.


(Creamy might recognize the concept ;))

Very nice artwork! Are you planning to finish making the game anyway?

Re: MAGS September "Magic" (VOTING)
« Reply #34 on: 03 Oct 2019, 23:40 »
Thanks! I am, yes. Probably not in the nearest future, but I like the concept well enough to be confident I will want to revisit it at some point.

Re: MAGS September "Magic" (VOTING)
« Reply #35 on: 18 Oct 2019, 02:03 »
Well done to Reiter.
Escape Literature is the winner of MAGS September. You will be contacted soon about choosing a theme for November.

Cassiebsg

  • Cavefish
  • Fleeing the Cylon tyrrany...
    • Cassiebsg worked on one or more games that won an AGS Award!
    •  
    • Cassiebsg worked on one or more games that was nominated for an AGS Award!
Re: MAGS September "Magic" (VOTING)
« Reply #36 on: 18 Oct 2019, 12:17 »
Oh rats, been so busy that I completely forgot about this.  :-[

Congrats to Reiter! :)

Hope to get to play both games soon as I get less busy.
There are those who believe that life here began out there...

Re: MAGS September "Magic" (VOTING)
« Reply #37 on: 18 Oct 2019, 16:25 »
Oho! An unexpected development, but I am happy nonetheless. Hurrah for me!

Glad to hear that it was a fun game, and a tolerable apprentice-work.

Indeed, I had heard of the popular alchemy 'mix-em-up'-games, and I am quite fond of the idea.

Now, the chief trouble I had in regards to the puzzles is that I could not think of a way to discourage the player from simply rubbing anything on everything, other than some delightful Sierra deaths. Those were planned, until I had to cut the length of the game. After that, it simply seemed cruel to introduce them to a five minute game. A rather tricky business, one that I will keep in mind.

Thank you all for your thoughts on the game, and above all for playing! I do feel that I may get the hang of this yet.

Re: MAGS September "Magic" (VOTING)
« Reply #38 on: 29 Oct 2019, 02:31 »
Check your PMs, Reiter.