Author Topic: AGS 3.5.0  (Read 2269 times)

HanaIndiana

  • Rottwheelers
  • I like the games... the games that go click!
    • I can help with play testing
    • I can help with scripting
    • I can help with voice acting
    • HanaIndiana worked on one or more games that won an AGS Award!
    •  
    • HanaIndiana worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.5.0 -- latest STABLE version
« Reply #20 on: 24 Dec 2019, 18:43 »
Woohoo! Amazing stuff  :grin:

arj0n

  • Mittens Vassal
  • art consists in drawing a line somewhere
    • arj0n worked on one or more games that won an AGS Award!
    •  
    • arj0n worked on one or more games that was nominated for an AGS Award!
Re: AGS 3.5.0 -- latest STABLE version
« Reply #21 on: 24 Dec 2019, 21:15 »
@Crimson Wizard:

yes, i was drawing hotspots, linking them to the local room script and scripting the actions.
Global variables pane was also open in the editor. I remember deleting one variable after first changing all the room scripts (and possibly the global script) were that specific variable was used.
Not sure if also one or more views where also open in the editor at that moment.
« Last Edit: 24 Dec 2019, 21:19 by arj0n »

Re: AGS 3.5.0
« Reply #22 on: 30 Dec 2019, 21:07 »
Released 3.5.0 Patch 1 with some very important fixes: https://www.adventuregamestudio.co.uk/forums/index.php?topic=57668.0

@arj0n I opened a ticket with your report (https://github.com/adventuregamestudio/ags/issues/1027), but frankly it's an obscure thing so may take a while to fix. I hope it does not happen anymore or too often...