Slasher wants a bug report, so I replayed and finally finished first in Stunt Rider today. When reading about the bug HanaIndiana had encountered, I recall that I had that one, too. Had to go back and cross the finish line again, if I recall correctly. (Which is probably history now after you have fixed it, anyway.)
I had the game crash/lock up when I had too much going on in several open windows in the background. Pretty sure that was due to insufficient memory.
Not sure if it counts as a bug, but when I tried pushing the ball into the hole, I had it bouncing back and forth between the bike and the hole.
I guess I had the wrong speed.
The same occurs when I push the ball to either wall on the ends of the track, which is a good thing, but one time it was caught in a loop of bouncing between the bike and the wall, and I was forced to quit via task manager to get out of it. No other problems. I'm impressed that the game engine can be used like this.
