Character Art - Sexy Infected Lifeguard

Started by The Great Underground Empire, Sun 27/12/2020 21:23:21

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The Great Underground Empire

Hi all!  I'm trying a new art style for a new game in planning, Not My First Apocalypse: Superspreader.

I've never tried shading my flat cartoon work before, so I welcome advice on shading and balancing the colors, etc.  Background is just a test shot to see if she works in a dark room with a pool.  General character style is an imitation of Shag, and the whole game will have a similar retro/lineless art style.

The lifeguard is green and spotted because a disease called "the Spread" is sweeping New Atrocity - victims turn into green, super-sexy versions of themselves, mate with the nearest available partner to infect them, then disappear.

Thanks for your help!




Mandle

Torso looks a bit too long to my eye and the hips look too compact vertically. Maybe round the hips upwards a bit more, thus lifting the waistline.

Unless that was the cartoon style you were going for and will remain consistent across all characters.

The Great Underground Empire

Thanks!  It'll definitely be consistent across characters - I'm tracing shapes from Shag's work, then modifying to suit the character in a way that'll let me do easy rigs in After Effects. The main reason I thought of him was his non-existent knees, so I wouldn't have to match colors and shading on a separate calf part below the thigh part, for instance.

I do get a little weirded out at how tall he makes shoulders and upper chests above necklines. :)

TheFrighter


I'm not sure about the feet, looks a little short... but it's just my impression.

_

The Great Underground Empire

Oop, good point, I missed that!  Thanks!

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