Author Topic: Idle View Speed  (Read 143 times)

Pogwizd

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Idle View Speed
« on: 06 Jun 2020, 18:57 »
Hi,

Is there a direct way to control the speed of the idle animation? I've checked all (or most of) the tabs in the editor and looked it up in the manual but couldn't find any information about it.

I'm guessing I could always trigger the animation "manually" with character.Animate() and then apply the delay I need but I'm still wondering if there is an easier way to do it.
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Snarky

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Re: Idle View Speed
« Reply #1 on: 06 Jun 2020, 19:04 »
You can use the frame delay to adjust the animation speed. It's not elegant, but it works.

Pogwizd

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Re: Idle View Speed
« Reply #2 on: 06 Jun 2020, 20:37 »
Hi Snarky, thank you for the quick response.

I'd already tried it and the problem is that by applying delay to each frame individually I could only slow the animation down, while what I need is to speed it up.
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Re: Idle View Speed
« Reply #3 on: 06 Jun 2020, 21:07 »
Hi Snarky, thank you for the quick response.

I'd already tried it and the problem is that by applying delay to each frame individually I could only slow the animation down, while what I need is to speed it up.

You can use negative values :)

Pogwizd

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Re: Idle View Speed
« Reply #4 on: 07 Jun 2020, 10:53 »
Quote
You can use negative values :)

Did not know that! Thank you Laura :)
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