Author Topic: what program do you use to make you game's art?  (Read 777 times)

hi! i'm curious about the art you use to design your game's art.
let me know in order to improve myself.

Thanks! :smiley:

Retro Wolf

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Re: what program do you use to make you game's art?
« Reply #1 on: 25 Jun 2020, 05:51 »
Graphicsgale for pixel art.
GIMP for image manipulation.
Inkscape for vector art.
Blender for 3D.

Excellent software and free!

Re: what program do you use to make you game's art?
« Reply #2 on: 25 Jun 2020, 21:17 »
I rely almost entirely on Firealpaca, it's free, starts up immediately without any loading time and it has a nice onion layer function that's great for making animations for your sprites.

I made this sprite in Firealpaca, and the onion layers really helped me making all the directions consistent;
Spoiler: ShowHide

(I put it under a Spoiler tag for those finding rotating sprites distracting when reading other comments)

eri0o

Re: what program do you use to make you game's art?
« Reply #3 on: 26 Jun 2020, 02:37 »
Aseprite and Krita!

Gilbert

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Re: what program do you use to make you game's art?
« Reply #4 on: 26 Jun 2020, 02:49 »
Nowadays I usually use GIMP and Krita, and for 8-bit graphics I use Edge.

Never heard of Firealpaca before, but I just installed it and it really keeps its promise that it starts instantly!
(though during installation it complained about a certain library file couldn't be registered to the system, and I don't know whether this would affect anything.)

Ponch

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Re: what program do you use to make you game's art?
« Reply #5 on: 26 Jun 2020, 04:46 »
Gimp for most of it. Photoshop sometimes. My "After Canada" and Oceanspirit Dennis games were all made in MS Paint.  :=
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Re: what program do you use to make you game's art?
« Reply #6 on: 26 Jun 2020, 08:53 »
I haven't completed a game using this yet, but I've been creating game art on my iPad using Procreate.

Re: what program do you use to make you game's art?
« Reply #7 on: 26 Jun 2020, 10:29 »
I'm using Aseprite for characters and objects, and Photoshop for backgrounds. Quite happy with Aseprite, before that I used to animate with Photoshop and that was painful.

cat

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Re: what program do you use to make you game's art?
« Reply #8 on: 26 Jun 2020, 12:45 »
One more vote for Aseprite - I don't know a better tool for pixel art and especially animation.
Inkscape for vectors
IrfanView for scaling
For high-res it is Photoshop, although I'd like to have an alternative to it (I just can't get used to Gimp). Has anyone experience with the Affinity products? My college recommends them, but I haven't tried it, yet.

Danvzare

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Re: what program do you use to make you game's art?
« Reply #9 on: 26 Jun 2020, 12:58 »
I use Paint.NET.
It's like MS Paint, if it had some of the basic feature that MS Paint is missing, such as layers and transparency.
It's not the best tool for the job, but its really easy to learn and it gets the job done. Highly recommended for beginners, especially those that like using MS Paint.

Of course, that's just for pixel art. For high res art, I use Adobe Illustrator CS3, Gimp, and Paint.NET.

Re: what program do you use to make you game's art?
« Reply #10 on: 26 Jun 2020, 13:16 »
MS Paint for concept sketches
Aseprite for characters / icons
GIMP for backgrounds

With the above said, it has to be admitted that I usually try to get someone artistically talented to work with me instead of rely on my own paltry skills!
 

Ponch

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Re: what program do you use to make you game's art?
« Reply #11 on: 27 Jun 2020, 05:30 »
Downloaded Aseprite and spent a little while playing around with it. Very neat little program!  :cheesy:
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Joseph DiPerla

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Re: what program do you use to make you game's art?
« Reply #12 on: 29 Jun 2020, 17:34 »
I admit, I haven't made any games in past few years because I am really bad at art. But, I have been practicing on many different tools lately. For starters, if you are not good at art at all, check out the list of assets I personally like that are good for adventure games on Unity's page: https://assetstore.unity.com/lists/2d-pixel-art-assets-for-point-and-click-adventure-games-171509. Some of the assets are 2d pixel characters. I find the one that matches best what I want if its not there already and I draw over it and use it as a template.

First off.. There are a lot of tools out there available that I like. I like using blit paint(https://pixelburner.itch.io/blitpaint-beta/devlog/149435/blit-paint-v042) to use textures as a brush to paint onto the scene. Then I use an online pixelator(https://onlinepngtools.com/pixelate-png) to mimic the pixel effect. Also what I do is take a 3D object, run it in the pixelator(Better to use objects than whole scenes as the pixelating algorithm might mess up the detail) and then paste it into the scene piece by piece giving it a truly detailed and pixel adventure style.

Mind you, all of this takes time and patience and fine tuning. But it doesn't really require that you have a lot of art talent. Itch.io has a lot of great tools to work with as well.

This here is a 2D character creator that creates cartoony style characters with tons of animations: https://mochakingup.itch.io/cc2d
Mr Easy Sprite animation (https://misterm.itch.io/mr-easy-sprite-animation) very reminiscent of the character walk cycle generator that was made in AGS years ago(https://www.adventuregamestudio.co.uk/forums/index.php?topic=47818.msg636448359#msg636448359).
Pixel Room Generator(https://lovebirdsnest.itch.io/pixel-room-generator) can create simple iso rooms.
If you are looking for 3D... Assetforge is a great kit-bashing toolkit that allows you to develop models easily. https://kenney.itch.io/assetforge-deluxe
Flowscape(https://pixelforest.itch.io/flowscape), also great for medieval 3d environments that have been used by AGS creators as well.

You can also check out other AGS threads such as here: https://www.adventuregamestudio.co.uk/forums/index.php?topic=21021.msg636621044#new and here: https://www.adventuregamestudio.co.uk/forums/index.php?topic=32234.0 and also here: https://www.adventuregamestudio.co.uk/forums/index.php?topic=14864.0 and another here: https://www.adventuregamestudio.co.uk/forums/index.php?topic=5644.msg67916#msg67916 and the last one: https://www.adventuregamestudio.co.uk/forums/index.php?topic=56164.0

Hope some of this has helped.
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KyriakosCH

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Re: what program do you use to make you game's art?
« Reply #13 on: 30 Jun 2020, 05:50 »
Blender & Gimp

But now you guys will make me examine what this Aseprite program is :)
« Last Edit: 30 Jun 2020, 05:52 by KyriakosCH »
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