Ugly Texts with some Fonts

Started by Baguettator, Mon 14/09/2020 17:00:43

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Baguettator

Hi everyone,

I am creating a game in 1920*1080 resolution, and I managed to use labels to edit texts on game's events (managed with GUIs), with that method, I don't need to use hundreds of sprites and my Game is not too much heavy.

My question is : why using fonts like "Gorri Sans", the texts are ugly ? I mean I can see the pixels...

How can I get the text quality the same as if it was a sprite with the text written on (with photoshop for example) ? Labels are so useful, but it is sad if the texts get ugly... :)

Dave Gilbert

Is the game NATIVELY in 1920 x 1080 (meaning you are drawing it at that resolution)? Or are you just increasing the resolution via winsetup? If the latter, then there's not much you can do. But if the game is drawn at that size, here's what you can try. If you go to the General Settings tab, under "Text output", check if the field "Anti-alias TTF fonts" set to "true".


Baguettator

Many thanks !! It was set to "false", and I didn't know anything about that parameter. It works great !!!!!

Thanks again, and have a good night !

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