(Solved) Skipping a cutscene

Started by viktor, Fri 15/01/2021 11:36:38

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viktor

Hy,

I created an intro cutscene for my game. It runs when the character first enters a room. He changes the room a couple of times and there is some dialog and messages. Is there a way for me to make it possible to skip these scenes? I tried placing an object that says "skip" in to the room but I can't click on it because of all the dialog and messages. I already put a cutscene_var variable in place that activates certain events. The only thing I need now is a way to move the player to the last room of the cutscene and change the cutscene_var variable to 1.

Is there a way to ignore the dialog and messages and still be able to click an object or hotspot? Or is there a way to make the "esc" key skip the entire intro?
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viktor

I searched for "Cutscene" in the manual and I didn't find this page. Thank you. Implemented and working :).
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