Manage variables outside a single game scope

Started by Dariago, Tue 26/01/2021 09:46:37

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Dariago

Hi All,
I have the following scenario:
I want to create a main menu (start game, load game, credits etc) as the first game page ("room").
Now, in case the game was successfully finished in the past, (not necessarily in this gaming instance. It can be whenever in the past) I want to add another options to the menu.
This means I need to keep this info outside the 'game scope'. right?
Do you have any ideas how to implement this?
For example - mainatin some file where I can change this parameter using some code in the AGS editor... Does AGS supports creating and updating files?

Thanks!



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