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Author Topic: Trying to achieve graphics in a comic book style  (Read 1386 times)

Mandle

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    • Mandle worked on one or more games that won an AGS Award!
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    • Mandle worked on one or more games that was nominated for an AGS Award!
Re: Trying to achieve graphics in a comic book style
« Reply #20 on: 06 Jul 2021, 14:15 »
This is looking better and better every time I take a look at it!

Re: Trying to achieve graphics in a comic book style
« Reply #21 on: 06 Jul 2021, 16:15 »
Thanks :-D i'm trying my best to improve it. It's for a Quest for glory-ish kind of game (at least the battle system) I always enjoyed the fighting in QFG so hopefully this could be enjoyable :-D
mass genocide is the most exhausting activity one can engage in, next to soccer

Cassiebsg

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Re: Trying to achieve graphics in a comic book style
« Reply #22 on: 06 Jul 2021, 17:32 »
Yes, looking much better. (nod)

I really like the level of detail you have on the path and fence. I think you hit the nail there (where is the nail?  :-D )
I liked the 1st weel detail, though. The new one is too much. The roof just needs a very small detailing, like the fence, to give it "texture". The house and back wall seem off, and don't math the "cartoon/comic" feel.

And then there's that grass, that dominates the picture but has zero detail and is too saturated in colour. Tone it down, please. Shadows in grass will never have that perfect outline, because grass isn't flat (unless that's a plastic coated cement slab painted green, in that case it's perfect!  ;) ). So you need to find a middle ground that has so "little" detail like the fence and path but still transmits the grassy feel.

Keep up the great work.  (nod)
« Last Edit: 06 Jul 2021, 17:35 by Cassiebsg »
There are those who believe that life here began out there...

Re: Trying to achieve graphics in a comic book style
« Reply #23 on: 06 Jul 2021, 18:33 »
Thank you :-D at least it's improving :-D
mass genocide is the most exhausting activity one can engage in, next to soccer

Re: Trying to achieve graphics in a comic book style
« Reply #24 on: 06 Jul 2021, 21:07 »
Ok So I tried something else. I got rid of the toon renderer but kept the outlining. Maybe this is better? It becomes a bit more detailed. I know that the character looks a little off now and those 4 grassy points are too dark so don't think about that :D

mass genocide is the most exhausting activity one can engage in, next to soccer

Re: Trying to achieve graphics in a comic book style
« Reply #25 on: 06 Jul 2021, 21:37 »
Maybe even with a bit thicker lines? I think it increases the toony look just a bit :D

mass genocide is the most exhausting activity one can engage in, next to soccer

Danvzare

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    • Danvzare worked on one or more games that was nominated for an AGS Award!
Re: Trying to achieve graphics in a comic book style
« Reply #26 on: 07 Jul 2021, 15:08 »
Oh, those thicker lines definitely makes it look almost like a comic book!  (nod)
Up to this point, it's just looked like a cartoon to me.

Re: Trying to achieve graphics in a comic book style
« Reply #27 on: 07 Jul 2021, 15:25 »
Great :-) Yeah I agree. Just need to fix the character too...sigh...32 directions :D
mass genocide is the most exhausting activity one can engage in, next to soccer

Re: Trying to achieve graphics in a comic book style
« Reply #28 on: 08 Jul 2021, 15:47 »
Here's a bg with a new version of the character as well. I think this looks a lot better than the first image I showed :D

« Last Edit: 08 Jul 2021, 21:18 by Mouth for war »
mass genocide is the most exhausting activity one can engage in, next to soccer

Re: Trying to achieve graphics in a comic book style
« Reply #29 on: 10 Jul 2021, 21:35 »
Here's a night time image as well. I know that the character doesn't match up with the blue coloes...that will be fixed :)

mass genocide is the most exhausting activity one can engage in, next to soccer