The trouble with all this is, I can't relate to this kind of buying process
at all .
I have been presented lists of just “capsules”, e.g., in the IndieGala newsletters. Lists that look like this:
In all cases, without fail, I've
immediately left the shop, i.e., the presenting page or newsletter.
I CAN NOT deal with a list of pictures without context, optionally adorned with "x % off". I need completely different information in order to judge whether I want to buy a game. I feel that I'm in for a
complete waste of my time, by needing to click on All. Those. Damn. Pics. One. By. One. In. Order. To. Get. At. Founded. Information., so I shy away and leave.
I do have got a largish portfolio of games in my Steam account, of course, but I've never arrived at any of those games through a “browsing” process as described. In each case, I'd always been pointed to some
specific Steam page through other means, and I went to that page in order to buy, when I was already sold. For instance, I'm on the Internet (!) homepage of some game, find it cool, see a "Buy it on Steam" type button and then switch to the Steam page to buy.
I don't think I've ever "wishlisted" any game in all my life, and I wouldn't see any advantage to it from the prospect's perspective, either. I'll buy it when I'm ready, irrespective of release drama or sales timelines. I don't waste my time with kitchen fridge lists of what I “wish”, and I don't think that's any of Valve's business to peek their inquisitive nose into, thank you plenty.
Yes, there are sales. But let's be honest and look past the artificial drama. Games have their specific price at each phase of the selling lifetime, and when a “good” price has once been made, it'll soon come back, or an even better one.
Have I become that old?
