Hello, when I put this command (to load the level) I have a conflict.
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function oDec01_Interact()
{
RestoreGameSlot(1);
cGob1.SetAsPlayer();
player.Transparency=0;
cGob2.Transparency=0;
cGob3.Transparency=0;
player.ChangeRoom(1, 129, 171, eDirectionDown);
cGob2.ChangeRoom(1, 171, 166, eDirectionDown);
cGob3.ChangeRoom(1, 89, 163, eDirectionDown);
player.Clickable=true;
cGob2.Clickable=true;
cGob3.Clickable=true;
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Conflict:Cannot run this command, since since ther was a restoreGameSlot command already queued to run in "room103.asc, line 6 ( Line 6 is RestoreGameSlot1)
I don't understand where the conflict is, if I remove that:
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player.ChangeRoom(1, 129, 171, eDirectionDown);
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I enter the level but everything is blocked.
Obviously the conflict is with the player.ChangeRoom. It is also there, to launch the game:
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function oJouer_AnyClick()
{
object[0].SetView(95);
object[0].Animate(0, 3, eOnce);
player.Transparency = 0;
player.ChangeRoom(1, 129, 171, eDirectionDown);
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