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Disable mugshot for some characters


I want to know if there is a way to disable the mugshot for some characters in a Sierra Speech Style game.
I just want to make some not relevant NPCs speak without the mugshot, or NPCs which are not visible in the screen.
I have the Saybackground function, but this function is writes the text always in white color, so it is difficult to know who is talking if there are more than one NPC speaking.

What happens if you simply don't set a SpeechView for those characters? I seem to remember that it then defaults back to LucasArts-style speech.

Otherwise, you can use the Speech.Style property to switch from Sierra-style to LucasArts-style speech for just that line.

Thank you very much, Snarky!


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