FMV No character

Started by docacappella, Mon 18/07/2022 19:25:05

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docacappella

As I build my FMV game in the BASS template, AGS demands I make a character and a view, even though there is not supposed to be a visible character in the game. I've tried to make a generic character, but then the blue up shows up on screen as a stand in for the view animation. How do I make the player of the FMV game the character or hide all animations of a character so that the player only sees the mouse cursor?

Crimson Wizard

#1
Player character is used to tell which room is currently active, there's no way around this in AGS.

Different ways to hide the character forever:
1. "player.on = false;"
2. "player.Transparency = 100".
3. Make a 1x1 transparent sprite, and assign it to view with 4 first loops, each having 1 frame.


Vincent

Eventually there's also this property on each room you create:



Should be your case if I'm not wrong but if you choose Crimson method then you don't have to worry about changing this property for each room.

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