Yes, it's for the start of the game, so I set
Game.Camera.AutoTracking=false;
in the room load but I still don't get my scrolling back afterwards.
I tried putting
if (!Game.Camera.AutoTracking)
Game.Camera.SetAt(800, player.y - 300);
in the rom load too...
The last code, to restart the scroling, doesn't work, I just managed to have a camera in another place in x, but still.
Is there a variable I should create to re-enable autotracking?