a little help please

Started by paddy irishman, Wed 20/08/2003 18:20:20

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paddy irishman

in my game I have a door that you can only open if you have a certain inventory but if you don't have it I want to display a message and when I do have it I want to display a different message, any help please ??? ??? ???

Ishmael

I suggest: in the hotspot interaction (if you use a hotspot for the door): Run script:

if (character[GetPlayerCharacter()].inv
  • =! 1) {
    Display("Your message for no inv");
    } else {
    Display("Your message for do have inv");
    // ohter related commands here
    }
I used to make games but then I took an IRC in the knee.

<Calin> Ishmael looks awesome all the time
\( Ö)/ ¬(Ö ) | Ja minähän en keskellä kirkasta päivää lähden minnekään juoksentelemaan ilman housuja.

TerranRich

Read the forum rules. Use a descriptive title in your post.
Status: Trying to come up with some ideas...

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