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Author Topic: Sam & Max: The Case Gilbert - Screenshots & Demo  (Read 18708 times)

Mar85

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I'm Italian, sorry for the mistakes! ;)

LAST RELEASE DATE: Italian version December 2003, English Version 2004
_______________________________________ ___________________________
STORY
The phone ring. Is the commissioner, with a new mission: find a man was be abducted. But this man is not an ordinary man, and neither the agents, that are responsible for the case, aren't an ordinary agents. Why? Because they are Sam & Max! Now in search for Ron Gilbert.

INFO
I've decided to create the game like the original, with resolution at 320x200. In this way, I can use some Backgrounds of the original game and the sprites of Sam & Max. In fact, in the demo you can see the office and the out-office. But in the complete version, the rest of the background are made by me (how is possible to see in the screenshots), and also the characters.
The hardest part in the creation of this game in fact, is create backgrounds like the original: a long operation...

The story and dialogs instead, was be created by my friend Iena (Hyena in english) and it's original and funny (in the demo there's not much of this unfortunately).
_______________________________________ ___________________________

NEWS (09/24/2003)
This is my first game created with AGS. Now is available the Demo (Italian and English-Beta Language) and some screenshots.


KNOW BUGS AND OTHER
1)Inventory: observe an object in the inventory cause a slowdown.
2)Much of the "Unhandled Event" and In-Jokes doesn't exist. Will be present in the complete version.


_______________________________________ ___________________________
SCREENSHOTS (updated to 09/24/2003)
The Intro - The Secretary: Chester(Do you recognise she?) - Our old friend Flint!

DEMO (updated to 09/24/2003)
Italian Demo V1.0 - English Demo V1.0 (Maybe with language Mistakes! Sorry!)


E-MAIL
If you have some suggestion or other (not for insult thanks :))
Programmer "Mar85": squall_yk85@hotmail.com
Story & Dialogs "Iena": danilopu@libero.it

MORE INFORMATION
The Italian Community of Monkey Island
My Site(not updated for long time)

Minimi

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    • I can help with proof reading
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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #1 on: 24 Sep 2003, 18:34 »
This sounds very promising! Too bad that the demo is  Italian, I only understand, english,dutch and german.

Can you see any possibility in translating the demo into english?

Your screenshots look promising, and so does the plot.

Mar85

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #2 on: 24 Sep 2003, 19:49 »
Thanks Minimi! However in my last post there's a link to demo english version. The only one problem? Maybe contain language mistakes  ::)

the link is http://digilander.libero.it/monkeycommunity/S&M-TCG-Demo_ENG_V1.0.exe

SSH

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #3 on: 24 Sep 2003, 19:56 »
I can help ocrrecting the English if you like. FOr a start, it would be "The Gilbert Case", not "The Case Gilbert"!

I couldn't do much excpet walk around the office, get the gun  and open the window... have I missed something?

Privateer Puddin'

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #4 on: 24 Sep 2003, 19:57 »
ooh good stuff -  if you want, give us the english translation file and we can correct some mistakes

Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #5 on: 24 Sep 2003, 20:12 »
It's rare to see a Sam & Max fan game, and it's about time, too!  I love Sam & Max, and this looks pretty good.  Don't give up!!!!!
This signature intentionally left blank.

Mats Berglinn

  • But now I know must go... Back... to the mansion!
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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #6 on: 24 Sep 2003, 20:34 »
Very cool! I'm gonna test veeeeeeeeeery soon! Keep up the good work!

Dave Gilbert

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #7 on: 24 Sep 2003, 20:44 »
I like the title.  I can't imagine why.

Gilbert

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #8 on: 25 Sep 2003, 04:08 »
Me too, odd...

remixor

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #9 on: 25 Sep 2003, 09:13 »
Yeah, so do I...
Writer, Idle Thumbs!! - "We're probably all about video games!"
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Mats Berglinn

  • But now I know must go... Back... to the mansion!
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
    • I can help with story design
    • I can help with translating
Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #10 on: 25 Sep 2003, 09:22 »
I have tested it. It was a funny intro and good catch and timing of music and sound effects, however you have made a couple of misses.

1: You haven't translated the save and load function from italian to english.

2: You forgot the quit button, I had to restart the PC in order to get out of the game.

Spoiler: ShowHide
 3: I understood what I was going to do when I got the gun because of the comissioner but since you go downstairs you get any furhter. I mean should you really get stuck in a demo just like that? I don't think so, it should at least end. Maybe like after you shot the bird Sam and Max would say something like "Well Max, let's get that mission paper!" "Then let's go!" "We can't!" "What the heck are you talking about, Sam?" "This is a demo-game." "Oh yeah.".


4: It would be more fun if you had more hotspots in the office.

Anyway, I thought that Sam do that karate-like-kick at Max when he tries go get the phone was funny. The music sound like it comes from a movie or a wrestling-match which adds even more fun to it. Oh how I laughed.

Good luck on finish the game, it seems like to be even better than orignal Sam & Max: Hit the Road.

remixor

  • The Idle Thumb
Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #11 on: 25 Sep 2003, 09:27 »
2: You forgot the quit button, I had to restart the PC in order to get out of the game.

You can hit alt-x
Writer, Idle Thumbs!! - "We're probably all about video games!"
News Editor, Adventure Gamers

Privateer Puddin'

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #12 on: 25 Sep 2003, 09:35 »
lol had to restart, coulda even alt tabbed out :P

Nacho

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #13 on: 25 Sep 2003, 10:58 »
Welcome to the forums! The game looks promising, downloading now... just be sure to spread the game before it can reach to the ears of Lucas' lawyers, they suck...
Are you guys ready? Let' s roll!

r3001

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #14 on: 26 Sep 2003, 21:37 »
hello all,
your game are great :)
have you ICQ?
i made the german fan game of sam & max, but later it will be translate to english

your R ;)

Totoro

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #15 on: 27 Sep 2003, 07:48 »
The Secretary: Chester(Do you recognise she?

Oh yeah, that's the guy Lucasfan who created "The new Adentures of Zak McKracken".  ;)

Joseph DiPerla

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #16 on: 27 Sep 2003, 15:41 »
Se ti serve aiuto per tradurre il gioco, ti posso aiutare io. In fatti io ho aiutato a tradurre un'atra videogioco "Le nuove avventure di Zak McKracken." Fammi sapere se sei interressato per avere aiuto.

Mi poui mandare una posta eletronica a: ajdiperla@netzero.net

pero nel soggeto metti : "Sam n Max--AGS"

Grazie. Spero di sentirti presto.

Giuseppe AKA "Joseph DiPerla"
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Mats Berglinn

  • But now I know must go... Back... to the mansion!
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
    • I can help with story design
    • I can help with translating
Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #17 on: 27 Sep 2003, 15:57 »
Joseph: English version, please.

Joseph DiPerla

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    • I can help with story design
    • I can help with translating
    • I can help with voice acting
    • I can help with web design
Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #18 on: 27 Sep 2003, 18:54 »
I apologize, but I was just asking the author if he needed help translating the game from Italian to English since I can speak both languages.

I also told him that I helped convert the new adventures of Zak McKracken into Italian.

I was writing it in Italian to demonstrate that I could speak and write it well.

JD
Joseph DiPerla--- http://www.adventurestockpile.com
Play my Star Wars MMORPG: http://sw-bfs.com
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Sledge Hammer

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #19 on: 28 Sep 2003, 22:25 »
Ciao Marco!

Your game is really great! I enjoyed it, it has much of the humor of the original game.
I mailed you some days ago, why didn`t you answer? I am in contact with Danilo, too. I offered him to do a german translation. If you send me the language file, I'll translate it in german.

Tschuess
Sledge