Author Topic: Sam & Max: The Case Gilbert - Screenshots & Demo  (Read 18710 times)

Mar85

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Thanks guys....
« Reply #20 on: 29 Sep 2003, 18:56 »
First of all, very thanks guys for the compliments and the suggestions, I have very apprecciate it!

However,  some things  ;)

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FOr a start, it would be "The Gilbert Case", not "The Case Gilbert"!
Are you sure SSH? Check this http://kids.mysterynet.com/ it's an example...

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you have made a couple of misses
It's true Mats, but I have create the demo in a little time, so I do some errors... and however I hit Alt+F4 for exit from the game.

r3000
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have you ICQ?
No. :)

Totoro
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Oh yeah, that's the guy Lucasfan who created "The new Adentures of Zak McKracken".  :)

Not properly  :)


Thanks for the translation proposal guys, however I think that I'll contact Joseph, if nobody have nothing againts my preference...

Sledge Hammer
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why didn`t you answer?
Sorry people, but I not come on the web every day... However Sledge, I have reply to your mail...

Thanks again!

Mar85

SSH

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Re:Thanks guys....
« Reply #21 on: 29 Sep 2003, 19:20 »
F
Quote
FOr a start, it would be "The Gilbert Case", not "The Case Gilbert"!
Are you sure SSH? Check this http://kids.mysterynet.com/ it's an example...

And if you followed their example it would be "The Case of the Missing Adventure Game Programmer" or "The Case of the Gilbert Kidnapping" see here or here

or just "The Gilbert Case"

Hey, don't ask me why its that way round in the idiom! I don't make the rules. Anyway, English changes the rules every 5 minutes as I am sure you are realising. My wife is Spanish and has similar problems sometimes.

Mats Berglinn

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #22 on: 29 Sep 2003, 20:38 »
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It's true Mats, but I have create the demo in a little time, so I do some errors... and however I hit Alt+F4 for exit from the game.

I see but I think you should make the quit command instead, I mean not everyone is familiar to Alt+F4, adventure gamers are not used to do this in adventure games and in the original Sam & Max there was a quit button.

I agree with SSH that it should be The Gilbert Case. It is more dective or police in that way, which is pretty obvious since Sam and Max are freelance police and detecive spree is a part of their job.

Joseph DiPerla

  • Joseph DiPerla, Adventure Game Creator Wannabe!
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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #23 on: 29 Sep 2003, 20:58 »
Yep, I would be glad to help.

JD
Joseph DiPerla--- http://www.adventurestockpile.com
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Mats Berglinn

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #24 on: 04 Oct 2003, 09:24 »
So how is the game process at present?

Joseph DiPerla

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #25 on: 06 Oct 2003, 01:24 »
Ti serve aiuto su questo progetto ancora? Familo sapere. Manda una posta elletronica a ajdiperla@netzero.net

Giuseppe
Joseph DiPerla--- http://www.adventurestockpile.com
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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #26 on: 06 Oct 2003, 21:49 »
Eek oop gah eep! Oop goo gak.

Oh, I'm sorry! For all of you who aren't fluent in Monkey-Speak, I said that the game looks great and I can't wait for the full game.

EDIT: I speak baby-language fluently, too, so if you need the game translated...
« Last Edit: 06 Oct 2003, 21:51 by Geoffkhan »

Sledge Hammer

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #27 on: 07 Oct 2003, 12:54 »
Great Geoffkhan! Then we have Europe's No 1 language (German, 93 Million native speakers), no 2 (English, 61 Million) and no 4 (Italien, 58 Million). I think baby-language is also very common.
What about french (59 Million)?

SSH

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #28 on: 07 Oct 2003, 17:12 »
Your numbers aren't quite right:

German, the native tongue of more than 90 million Germans and Austrians. Second is French, the main language of more than 65 million people in France, Belgium, Luxembourg and Monaco.

English ranks third as an EU primary language, with approximately 63 million speakers in Britain and Ireland.

see: http://www.visiteurope.com/language.html and http://europa.eu.int/comm/education/policies/lang/languages/lang/barolang_en.pdf


Mats Berglinn

  • But now I know must go... Back... to the mansion!
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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #29 on: 07 Oct 2003, 17:21 »
By the way, there is a story error in the game. Max says something like "The comissioner thought that saving a tribe of hairy bigfoots was importaint too." but that's not quite right since the saving of the bigfoot tribe wasn't Sam & Max main mission, it was bringing back Bruno the bigfoot and Trixie the giraffnecked girl back to the carneval. Saving the bigfoot tribe was only a side thing they did without been ordered from the Comissioner.
« Last Edit: 07 Oct 2003, 20:07 by Mats Berglinn »

Sledge Hammer

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #30 on: 07 Oct 2003, 18:56 »
It is difficult to get reliable numbers for French because it is spoken in many countries.
German is also mother tongue for many Swiss.
Perhaps your numbers are correctly, perhaps mine.
Isn't so important either.

SSH

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #31 on: 07 Oct 2003, 19:22 »
It is difficult to get reliable numbers for French because it is spoken in many countries.
German is also mother tongue for many Swiss.
Perhaps your numbers are correctly, perhaps mine.
Isn't so important either.

Of course, you're right: it isn't very important. I didn't mean to be pedantic: I just got interested in how many there were and went off and found the numbers on the EU website!

jannar85

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #32 on: 11 Oct 2003, 16:39 »
This was a fun demo! :D

Btw... Since it's Sam & Max we're talking about here, do this:

1. Use the same font as in the original.
2. A response on every action
3. A bit more smooth animations

The humor is there!
Nicely done!


Hope to see this finished!
Good luck! :D
Veteran, writer... with loads of unreleased games. Work in progress.

Layabout

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #33 on: 12 Oct 2003, 06:30 »
But then if you count the number of people who speak english in other parts of the world (since the EU does not make up the whole world!) you would probably notice that english would be the most used language. Since America uses it and Australia and canada and new zealand and several other places.

And it would be the Gilbert Case. not case gilbert.  

And you should be able to press ctr-q to bring up the quit screen in any ags game.
I am Jean-Pierre.

LucasFan

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #34 on: 12 Oct 2003, 08:48 »
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But then if you count the number of people who speak english in other parts of the world (since the EU does not make up the whole world!) you would probably notice that english would be the most used language.

1.   Mandarin Chinese (836 million)
2.   Hindi (333 million)
3.   Spanish (332 million)
4.   English (322 million)
5.   Bengali (189 million)
6.   Arabic (186 million)
7.   Russian (170 million)
8.   Portuguese (170 million)
9.   Japanese (125 million)
10.   German (98 million)
11.   French (72 million)

 ;)

Btw.: The mother tongues spoken by most people in Europe is Russian...
--> English: rank 4 in Europe   :P  ;)

Sledge Hammer

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #35 on: 12 Oct 2003, 11:05 »
Nice discussion about languages. I think, we are all one big Ohana  ;D

But what about the game? Mar and Danilo, are there any news?

Meowster

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #36 on: 12 Oct 2003, 12:29 »
Oh my goodness, why did I not see this here before!??? Okay, firstly your humour is great and sticks with the old style! Second,  I loved the intro!!! Everything about it is great! If you want it translated properly/proofraed, I'd love to help! This is completely gonna kick ass!!!



jannar85

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Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #37 on: 16 Oct 2003, 16:00 »
Oh my goodness, why did I not see this here before!??? Okay, firstly your humour is great and sticks with the old style! Second,  I loved the intro!!! Everything about it is great! If you want it translated properly/proofraed, I'd love to help! This is completely gonna kick ass!!!
Look at the spelling!  ::) :P
If Yufs can learn to spell "read" correctly, Yufs can be hired ._.
Veteran, writer... with loads of unreleased games. Work in progress.

Mats Berglinn

  • But now I know must go... Back... to the mansion!
    • I can help with backgrounds
    • I can help with characters
    • I can help with play testing
    • I can help with story design
    • I can help with translating
Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #38 on: 06 Dec 2003, 17:04 »
Have anything updated on this game? When will the game be released on a exact date (English version)? Will there be a new demo?

Joseph DiPerla

  • Joseph DiPerla, Adventure Game Creator Wannabe!
    • I can help with backgrounds
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    • I can help with story design
    • I can help with translating
    • I can help with voice acting
    • I can help with web design
Re:Sam & Max: The Case Gilbert - Screenshots & Demo
« Reply #39 on: 06 Dec 2003, 18:18 »
Right now I am working on translating the game from Italian to English. Thats about as much of the progress as I know on this game.

looking at the dialog it looks pretty good.

JD
Joseph DiPerla--- http://www.adventurestockpile.com
Play my Star Wars MMORPG: http://sw-bfs.com
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