Why I'm not using AGS

Started by , Fri 07/11/2003 23:01:39

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DGMacphee

Noooooooo, of course it wasn't!
ABRACADABRA YOUR SPELLS ARE OKAY

DGMacphee Designs - http://www.sylpher.com/DGMacphee/
AGS Awards - http://www.sylpher.com/AGSAwards/

Instagame - http://www.sylpher.com/ig/
"Ah, look! I've just shat a rainbow." - Yakspit

Pumaman

Quote from: Bluke4x4 on Sat 08/11/2003 20:22:31
I'm surprised this thread hasn't been deleted yet.

I didn't delete it because doing so would make it look like we were a bunch of babies who couldn't take any criticism, and we all go home crying to mommy at the first sign of it.

If someone has attempted to give constructive criticism, then let's reply in the same manner.  Although, as some of you have noted, we really don't care either way about whether Cos decides to use AGS or not.

Pau

Quote from: DGMacphee on Sun 09/11/2003 12:24:23
Noooooooo, of course it wasn't!

Was that a sarcastic post?
paused -- get the startup menu creator (version 1.1) for AGS games. (Use save target as..)

dreamweaver

The AGS is good , with simple point'n'click means when you making game just as you are playing an adventure game ;)
MAKING IS PLAYING ! :)
The scripting is powerful enough to make any operation . I saw an user use script to create a rain , and a bunch of plugins makes AGS more powerful. But I'm not using AGS to create AGS because my drawing ability is worse so I can't create any game now ( well , hope in the future I can do that ).
Anyway Chris , when will you put in Scripting the MACRO abilities ? Ex I want to make a FOR loop but it seems WHILE loop is enough for everybody . Whether can I make a plugin can do that ? It seems not possible when AGS just prevent accessing to the pre-compiling of script.
Anyway , if you can I would like to put on sprite manager an anti-alias button because though I export character with no anti-alias , it's just seems scratch ( I think if I draw characters by hand then perfect but 3D program make it quickly than a hand , I means animation) . Whether a plugin can accessing to the process of import sprite ???


Gilbert

Quote from: Pumaman on Sun 09/11/2003 14:33:12
I didn't delete it because doing so would make it look like we were a bunch of babies who couldn't take any criticism, and we all go home crying to mommy at the first sign of it.

Heh keep it, I found this post funny, but better move it to GEN GEN from now.

Even though I think cos was just making a ironic and funny post (and I suspect is an existing AGSer, probably named Pantherman or whatever) I'll reply seriously:

320x200x256colour is enough for ALL gamez!1!
320x240x256colour is more than enough already! ;D

cos777


DGMacphee

ABRACADABRA YOUR SPELLS ARE OKAY

DGMacphee Designs - http://www.sylpher.com/DGMacphee/
AGS Awards - http://www.sylpher.com/AGSAwards/

Instagame - http://www.sylpher.com/ig/
"Ah, look! I've just shat a rainbow." - Yakspit

Meowster


You had a whole big write-up on why you don't use AGS.... and I think the whole thing contained like 2 major points. Way to waste my time.

Okay, but here's my reply:

Firstly, I have never heard of CJ asking for or expecting money. Despite the fact he works hard on AGS, all the time, and distributes it for free, and provides these forums... a lot of wonderful things have come from AGS, not just a game compiler, but for instance, the annual Mittens event, where people from these forums meet up somewhere in the world for a week. But no, despite the fact he is responsible for all the wonderful things associated with AGS, I have never heard him ask for anything, whether it's money or anything else.

Second, it's already been explained to you about how you misunderstand the term "unnecessary resolution". Perhaps what you mean is our belief in general, that good graphics don't make a game. And I think we all stand by that, in that some of the most enjoyable AGS games have had less-than-good graphics.

AGS is not just something you can use to compile commercial games. It's also something people can use as a creative outlet, or even create portfolio material with. I'm sure it's not going to be long before somebody uses an AGS-made game as part of their portfolio. I know I will.

Your criticism is welcome, so long as it's constructive (Which yours was) and true (Which yours wasn't). Most of your post is based on untrue or highly exaggerated facts. And it's mostly our attitude that's putting you off using it? So, our attitude is going to make AGS worse? Or break it completely? Something like that? Even if you were complaining about how slow it was but.... us? That sounds really, really juvenile.

Good luck with Wintermute or Sludge or whatever... Good luck finding a community half as large and helpful and established as this one.


Timosity

It's funny how cos777 said he/she would not return, yet does, and obviously didn't read the whole thread.

me thinks it's just some joke, or the 2nd cos777 could just be anyone, I guess CJ would know with ip's (if it isn't CJ, [or DG])

otherwise I think Spyros summed it up perfectly.

DG from Uni

It's not me -- I have better things to do (like studying for my exam) than make up fake identities at the moment.

And Magintz thought I was hobmoblin.

Trust me -- when I make a fake screen name, you know for sure it me.

remixor

Dude, I bet that "DG from Uni" guy is totally DG in disguise!
Writer, Idle Thumbs!! - "We're probably all about video games!"
News Editor, Adventure Gamers

Ali

#31
Quote from: Tìmosíty on Mon 10/11/2003 06:17:38
cos777 could just be anyone

I searched on google for variations on cos777 - look what I found:


(http://www.catchoursmile.com/cos77.jpg)

I think everything is becoming clear.

Gilbert

#32
Spoiler
OH! You mean they are attacking us to turn people away into using the coming commercial buggy product, Disney Adventure: Creator (TM) ?2?
[close]

The above message was intentionally hidden to avoid me being sued to bankrupty for "copyright infringement".

|Alky|


(http://members.aol.com/angelgurl088/Daniel/cos77.jpg)
That's Harry Potter, if my eyes don't decieve me...

I'm meant to be doing schoolwork and all, but there's more proof. I think it would be crazy now to say that there isn't some kinda Disney/Warner Brothers conspiracy, and that any of us going to survive when the revolution comes. Get outta here quick..
Alex 'Alkaline' Cline

We're going back to the tick tock to get the boo-boo. Send for backup. - Baby's Day Out

Paper Carnival

#34
so this is probably one of their leaders in disguise...
http://rubyfrui.hp.infoseek.co.jp/cos77.html
EDIT:oh, and this is probably them in their training course or something... They must be trying to develop Cloud Strife skills... Don't let them level up!

http://huleqi.nease.net/images/cos7_jpg.jpg

m0ds

#35
From what I heard, back in 1999 CJ was paid £1,000,000 to create an adventure game engine by the Government, for every update there-on he would recieve £1,000. I don't know why they're paying him though.

So really, CJ is rich and lives off the fat of the (Luke) Land (runner). MUG HIM!!!

EDIT, Ali, this is the cos77 I found!



:)
m0ds

Migs

I think this warrants a new flame-filled "I Hate CJ" thread.  ;)
This signature intentionally left blank.

m0ds

No no no, don't you mean an "I love you Cj. Lend us a tenner will ya ;)" thread :p

TheDude

#38

Esseb

#39

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