okay, I can give you an idea for something that you could easily build a story around;
you play Linda Packett who are studying and working part time in a record store to support her during her studies, when one day her's and her friend's favourite indie band comes to town and they have to get tickets. But it turns out that it's a small invitation only gig, and the only people they know who could invite them are their "arch enemies", somehow Linda will have to find a way to get to the concert.
but think about it like this;
your character needs a goal, she needs something preventing her from reaching that goal and the game is all just trying to figure out how to overcome that obstacle
you play Linda Packett who are studying and working part time in a record store to support her during her studies, when one day her's and her friend's favourite indie band comes to town and they have to get tickets. But it turns out that it's a small invitation only gig, and the only people they know who could invite them are their "arch enemies", somehow Linda will have to find a way to get to the concert.
but think about it like this;
your character needs a goal, she needs something preventing her from reaching that goal and the game is all just trying to figure out how to overcome that obstacle
