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Messages - godofredo

#1
WOW! What can I say, many thanks!!!

Pretty elegant solution that worked just perfect, and also gave me the opportunity
to play with custom properties.

Also sorry for not having mentioned my ASG and GUI versions, I gave it for granted as I had
posted another thread a couple of days ago.

Thanks again.
#2
Hi,

whenever I start a dialog with an NPC,my main character walks close to the NPC before
starting the dialog. I wan't to disable this as the main character is placed in the
top left corner of the NPC area. How do I do this?

Many thanks.
#3
Yeah, that was it, Thanks!

I've been crazy trying to find the issue. In my opinion Lip sync should be disabled
by default. But that's just my opinion.

Thanks a lot for replying.

Cheers.
#4
Hi to all,

sorry if this topic has been already covered, but I haven't been able to find a solution in the forum.

I'm using ASG 3.2.1 with Mi-9 GUI and I'm facing problems with the speech animation.
No matter how many frames I use for the speech view loops, it only seems to play the
first two frames of the animation (0 and 1).
I've been trying to figure out why, as the walking animations are played ok and I also
have another custom view for picking up objects which works like a charm.

Any hints?

Many thanks in advance.
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