Thats very true. I envision good programming practice within AGS using jQuery-like event detection (lambda expressions/Closures 4 AGS?? 

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The example was Look at Bush which calls a global function with random descriptions. This game was Hero6 which had a lot of forest screens each with bush hotspots. Therefore the duplication was in the repeated calling of the global function in each room.



The example was Look at Bush which calls a global function with random descriptions. This game was Hero6 which had a lot of forest screens each with bush hotspots. Therefore the duplication was in the repeated calling of the global function in each room.