I couldn't find an answer to this question, so I just thought I'd post it here.
I didn't realize one of my inventory items were part of the background until I made the room, so now instead of remaking the room to make the room an Object, I decided to make an Object the same colour of the background to appear over part of the background. The problem I have with this is
Code: ags
Doesn't work for me. I've set the objects visibility to be false by default. I think the issue is that the character isn't directly interacting with the Object and wondered if there was a way to do it by proxy.
Thanks, Krutches
I didn't realize one of my inventory items were part of the background until I made the room, so now instead of remaking the room to make the room an Object, I decided to make an Object the same colour of the background to appear over part of the background. The problem I have with this is
function hHotspot3_AnyClick()
{
cCharacter.Say("My Antenna.");
cCharacter.Say("That might come in handy.");
cCharacter.Walk(224, 444, eBlock, eWalkableAreas);
cCharacter.AddInventory(iAntenna);
Cover.Visible = true;
}
Doesn't work for me. I've set the objects visibility to be false by default. I think the issue is that the character isn't directly interacting with the Object and wondered if there was a way to do it by proxy.
Thanks, Krutches