Hi there, work with "Keepers of Knowledge" is going on well, but there is one thing:
I have a pretty large character (actually it's a normal-sized character sitting in a train) who has to talk (that's why I made it a character, not an object). after the dialog, the train departs.
but now the character moves his lips only sometimes, not during the whole sentence - although I set him up just like all the others. the lip movements are different every time I test the game... sometimes he doesn't move his lips at all, sometimes twice or even more times.
Is it possible that the sprites are too large, so that the engine can't show them in time? Or what could be the reason?
I have a pretty large character (actually it's a normal-sized character sitting in a train) who has to talk (that's why I made it a character, not an object). after the dialog, the train departs.
but now the character moves his lips only sometimes, not during the whole sentence - although I set him up just like all the others. the lip movements are different every time I test the game... sometimes he doesn't move his lips at all, sometimes twice or even more times.
Is it possible that the sprites are too large, so that the engine can't show them in time? Or what could be the reason?