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Topics - avalanche_5874

#1
Hints & Tips / Pleurghburg trouble
Sun 23/04/2006 01:15:11
I am stuck in Pleurghburg: Dark Ages. I am currently under the crash site (inside the sewers). I need to get through the steel door. I even consulted a walkthrough. I did as it said. I interacted with the pipes, but I still can't get the acid to put in the pickle bottle. If you know the answer, please help me?
#2
Beginners' Technical Questions / Characters
Sat 22/04/2006 00:28:18
I am making a 24 adventure game based on the hit television show "24" starring Kiefer Sutherland. I am having major trouble creating sprites for all of the characters. I have read many FAQ's, tutorials and the AGS manual, but I still am having major difficulty on how to create character sprites along with their walking animations. If anybody could help me with this, their help would be appreciated.
#3
I am currently working on a 24 adventure game based on the hit television show starring Kiefer Sutherland. I can make most of the game work, like collecting evidence, thus thwarting the terrorist's plans, but there must also be a shooting element of the game. I don't want a first person shooter. I want to be able to click on an enemy with a gun from the inventory list to shoot him and kill him. But I also want the enemy to be able to shoot me also. How would I go about doing this? Any help would be appreciated.
#4
Is it possible to play one half of a game as one character and the other half as someone else?
#5
When making a conversation occur in the game between two characters:
There are usually a list of choices for what you can say. Is it possible, that after picking a choice, instead of going right back to the list, you commit an action instead.

Here's an example:

You are a detective interviewing a murder suspect. You are chatting, but then the suspect makes you mad. Instead of having a list of choices to talk about, it would be better if the detective would punch the suspect instead. An action instead.
#6
Is it possible to create a first-person shooter in Adventure Game Studio?
#7
If it is possible, how can you import a video file (ex. mpg, avi, etc.) into AGS in place of a cutscene?
#8
I am in the process of making a game which heavily relies on the main character's ability to shoot a gun and kill people. How can you have gunfights between you and other characters, with both of you having the possibility of dying.
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