Hi, i've tried using AGS for spots here and there, but naturally every time i decide to update i lose my grasp of scripting...
So, i'm trying to create my own MI/FOA/scumm-style GUI, pretty standard stuff.
It seems anything i put in repeatedly_execute crashes. The label in the status bar is called lblStatusBar, but even a simple
lblStatusBar.Text = line;
(where line is the complete, formatted contents of the status bar) is crashing it. So i'm wondering if anyone has any ideas; do i have to handle everything outside of repeatedly_execute? it seems like even defining a string screws it up.
Also, i guess more effective: if anyone has a scumm-style template that works in 3.0.1... let me at it.
Thanks very much!
So, i'm trying to create my own MI/FOA/scumm-style GUI, pretty standard stuff.
It seems anything i put in repeatedly_execute crashes. The label in the status bar is called lblStatusBar, but even a simple
lblStatusBar.Text = line;
(where line is the complete, formatted contents of the status bar) is crashing it. So i'm wondering if anyone has any ideas; do i have to handle everything outside of repeatedly_execute? it seems like even defining a string screws it up.
Also, i guess more effective: if anyone has a scumm-style template that works in 3.0.1... let me at it.
Thanks very much!