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Messages - 8bitN8

#1
Thanks again for all of the advice - all is very helpful. Going off topic just a touch... As for the resume conversation - I want to show that I have a little creative/writing/animating skill and the followthrough/interest to carry a project to completion even on my own. I've been a fan of this genre of games since KQ6 and Indiana Jones and the Fate of Atlantis, so the IJ franchise was a fun first real try at this. But tell me this (if any of you are still with me here), would it be more impressive to you as a potential employer (say, indie game company with an interest in adventure games)if I presented a very short but completely original game/story than a longer more developed one? I considered going that route as well. Anyway, as I've said, your advice has been top notch and very enlightening.
#2
Very helpful, thanks. That is roughly what I suspected (and feared). So if Lucasfilm decides they care, they can find a legal reason to shut me down.
I wish I had thought ahead with all of this and not wasted time with existing characters.

Any insight into what constitutes parody? This game takes a very lighthearted approach to the whole Indiana Jones adventure dynamic.

Thanks again for your advice there, very helpful.
#3
A few years ago I started making a game that uses characters from a popular movie series (Indiana Jones). The main character of my game is actually a side character from the series. My original intention wasn't to make money off of it or even to share it, but now I'm considering finishing the game up and using it as a resume piece.
Keep in mind, I'm a beginner at best.

So my vague question is this - how does trademark law apply to fictional characters? Any help would be greatly appreciated.
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