That's correct, thanks again

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function repeatedly_execute()
{
GetGlobalInt(1);
if (GetLocationType(mouse.x,mouse.y) == eLocationNothing) {
SetGlobalInt(1, 0);
lAction.Visible=false;}
else {lAction.Visible=true;
if (Mouse.Mode==eModeWalkto){lAction.Text = "Go to";}
if (Mouse.Mode==eModeLookat) {lAction.Text = "Look at";}
if (Mouse.Mode==eModeTalkto){lAction.Text= "Talk with";}
if (Mouse.Mode==eModePickup){lAction.Text="Pick";}
if(Mouse.Mode==eModeInteract){if(GetGlobalInt(1)==0){lAction.Text="Use";}else if (GetGlobalInt(1)==1){lAction.Text=Game.GlobalStrings[1];}}
}
function repeatedly_execute()
{if (Object.GetAtScreenXY(mouse.x,mouse.y) == oescultura){SetGlobalInt(1, 1);Game.GlobalStrings[1]="Mess with";}}
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