Yes, I think that it's indeed sad, and rather inappropriate, that Adventure Games are being classified under this "casual games" category.
If anything, Adventure Games like Gabriel Knight, Broken Sword and The Dig are Epic masterpieces in terms of story, ingenuity, dialogue and gameplay compared to the so called "hardcore" titles that you see nowadays which, sadly, have begun shifting to towards shoot-em-ups and spinoffs of shoot-em-ups.
I still lay hope to the belief that Adventure Games will soon be able to re-establish itself as a great genre. It's amazing how many people whom I've attempted to introduce Adventure Games to just can't seem to get around the idea that you'll have to investigate, talk to people, pick up items and work out small solutions to small problems in order to progress.
Rather, with nothing to blow up, they seem to get pretty lost.
If anything, Adventure Games like Gabriel Knight, Broken Sword and The Dig are Epic masterpieces in terms of story, ingenuity, dialogue and gameplay compared to the so called "hardcore" titles that you see nowadays which, sadly, have begun shifting to towards shoot-em-ups and spinoffs of shoot-em-ups.
I still lay hope to the belief that Adventure Games will soon be able to re-establish itself as a great genre. It's amazing how many people whom I've attempted to introduce Adventure Games to just can't seem to get around the idea that you'll have to investigate, talk to people, pick up items and work out small solutions to small problems in order to progress.
Rather, with nothing to blow up, they seem to get pretty lost.
