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Topics - Juan Dahmen

#1
As almost every game in development here has a retro aesthetic, forcing the visual artist to cope with minimum resolutions (how to make six pixels look like a mouse), we, in the sound department, could force us to some old limitations as well. Just for learning.

Yes, I'm talking MIDI here.
Try to make something really funky with just MIDI sounds (not sound libraries). Can you make something feel good with those awkward sounds?

The funkiest will win.
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