As you can see, I tried this before, but I didn't have screenshots, so it got thrown out the window. And, of course, for good reason.
The idea of this game is that a hole is opened up in space-time that threatens to destroy the universe as we know it â€" I know, it's cliché, but this gives me an opportunity to be my four favorite things: random, surreal, funny, and lazy. Featuring a lot of usage of the feature that enables you to sync happenstances onscreen to MIDI and a "Treehouse of Horror"-style disclaimer introduction by Davy Jones. Heavily influenced by Al-Quest, most obviously from its usage of Roger as the main character and Sierra-style talking animations.
Screenshots:


NOTE: The colors are not quite correct. I use paint, and so when I saved, I had two usable options. It was either losing some color information or making it look like total crap. I think I picked the right one.
Progress: Probably about 40-60% â€" this is not going to be a very ambitious game.
The idea of this game is that a hole is opened up in space-time that threatens to destroy the universe as we know it â€" I know, it's cliché, but this gives me an opportunity to be my four favorite things: random, surreal, funny, and lazy. Featuring a lot of usage of the feature that enables you to sync happenstances onscreen to MIDI and a "Treehouse of Horror"-style disclaimer introduction by Davy Jones. Heavily influenced by Al-Quest, most obviously from its usage of Roger as the main character and Sierra-style talking animations.
Screenshots:


NOTE: The colors are not quite correct. I use paint, and so when I saved, I had two usable options. It was either losing some color information or making it look like total crap. I think I picked the right one.
Progress: Probably about 40-60% â€" this is not going to be a very ambitious game.