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Messages - Aarduil

#1
Quote from: monkey_05_06 on Thu 06/10/2011 22:19:36
If you imported the file "import_only.png", make sure you don't select to use the "Top-left pixel" (or any of the other corners) as the transparent area of the image. Change that drop-box to "No transparency" or "Leave as-is".

Was exactly that. It works perfectly now, thanks!
http://i.imgur.com/g4FUZ.png
#2
I am just getting started with AGS, but this script provides a very evocative feature that I want to have in my project from the start!

I, uh, implemented it somewhat. But I'm definitely getting something wrong, because it looks like this:
http://i.imgur.com/l9Noo.png

I would appreciate any tips!
#3
You're absolutely right - this is what I'm looking for. I implemented it semi-successfully too... :) I'll ask for further assistance in the specific script thread.

Thanks!
#4
Ah, should have searched for "fog of war" instead of "lighting". This is close enough; I only don't want previously explored territories to be visible (as with the provided example).
#5
Hello to the AGS community. :) I've been drawing the graphics and writing the music for a game for quite a while now, but I am quite inept in the field of programming, so I turned to AGS as it seems to fit a dialogue-heavy exploration game.

Since it all takes in one big map (a single big room in the AGS, it seems?), I want to make a circular "field of view" centered onto the main character. Sort of like this: http://imgur.com/fljBo (taken out from an RPG Maker VX game), but I want it to be completely black outside the circle of view.

Can that be accomplished in a (relatively) easy manner? If not, would someone care to assist me (can show assets, music, etc.)? :)
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