Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Ali

#2861
Quote from: Peter Thomas on Fri 21/05/2004 05:25:05
QuotePeter Thomas, that isn't very Christian of you.

It wasn't very Christian of George Lucas to make that stupid film ;D

There's one simple quick-fix for saving the Star Wars series: An all-singing all-dancing end sequence set in Yoda's hawaiian retreat with 5000 computer generated robots in hula skirts.
#2862
General Discussion / Re: Film trivia!
Fri 21/05/2004 13:52:42
Quote from: Barcik on Thu 20/05/2004 09:08:36
A log of wood was originally considered for the role of Kevin Lomax in the Devil's Advocate.

Keanu reeves would hardly have had a career if it wasn't for that log of wood turning down roles.
#2863
Eggie for me.
#2864
That's a nice image JWar, I like the way you've tackled the light.

Nevertheless, I agree with the previous post. Drawing your own textures using a range of brush shapes is far preferable to using filters. It gives you full control over the image, avoids problems with perspective (as on the left wall), and saves the backdrop from the 'cookie-cut' look that filters often result in.
#2865
Films. Writing them.

To be more specific: kids films.

For a while...
#2866
General Discussion / Re: Film trivia!
Tue 18/05/2004 13:44:58
Just to confuse matters more...

One of these trivial statements is a fact and the other is fiction:

The monkey sequence at the start of '2001: a Space Odyssey' was filmed in London using one-way mirrors.

HAL's name was intended as a clever joke based on IBM.

Can you work out which is which?
#2867
General Discussion / Re: Film trivia!
Mon 17/05/2004 14:36:22
Having read the first post carefully:

Trivia number 4:
To help the actor playing the Death in The Seventh Seal get into character, he was actually killed by Ingmar Bergman and later resurrected, having spent a month in the netherworld shadowing the Grim Reaper and doing vocal excercises.
#2868
General Discussion / Re: Film trivia!
Mon 17/05/2004 13:25:45
On the runway at the end of Casablanca, look in the background. Apparently, the studio was too small for a full size aeroplane, so they built a half-size replica. The people loading the plane are midgets.

Animators get bored easily. In one frame of 'Who Framed Roger Rabbit?' when Jessica is thrown from a car ...

*tries to find tasteful way of putting this*

... You can see up her skirt, and ...

*blushes and runs away*
#2869
Buy Sam, Max and the Tentacle first, because you get 2 for the price of one. Logic, comrade, logic.

When you get some money together buy Grim Fandango, it's just as good as the first 2, but there's only one of it. If you're a movie buff this one might be the best choice actually.

Finally buy the Dig. I think it's terrific, but it's not to everyone's taste. It is quite serious though, while the first are solidly comic.
#2870
Quote from: DGMacphee on Fri 14/05/2004 14:16:20
It's like selling the goose that lays golden eggs for $5.

It's a deal. You send it round my house and I'll ... email you the cash.

On topic, if Miramax is a division of Disney (as I believe it is) what's the real significance of this move? Surely Disney will still make money from the film's sales.

Edit: Thanks Las, that makes much more sense. I had a feeling I was missing something.
#2871
Using advanced imaging technology, I think we can work out who took this picture...
#2872
Farlander, veryweirdguy, it looks like your signatures are racing each other.

And I'm glad I'll be able to see the film.

You know, a camera is quite like a ... robotic eye....
#2873
For this puzzle to work properly, the McGuffin must be information rather than an object.

You are holding:
Scissors


You can pick up:
Large Stick
Milk Bottle


You can see:
Window
Heavy door
Crack in Door
Boulder
Shrub in a Plant Pot
Mouse (through window)


Look at the Boulder. It is completely useless, like most boulders.

Pick up the Milk Bottle and the Large Stick.

You cannot open the Door, break the Window or squeeze through the Crack.

Look at the Window. On the other side you see a pile of lucre, including a Silver Key. Perched atop the pile of treasure is a tiny Mouse.

You talk to the Mouse, in mouse language (which you learned earlier in the game) He tells you that he will give you one of his treasures, if you get him some food - you know, wealthy rodents don't always have time to shop.

Use the Scissors to prune the Shrub. Get carried away and uproot the whole plant leaving an Empty Pot.

Use the Milk with the Pot. You have a pot full of milk. What an achievement.

Use the Stick to stir the Pot. Your trusty curdling stick has done the trick, you've made Cheese!

Use Cheese with Crack. The Mouse crawls out and eats the Cheese and offers you any one of his treasures. You choose the Silver Key.

Use the the Silver Key with the Door.


#2874
Here's a method you can follow if you're interested:


Some of these steps are specific to this image, but I'm sure they could be adapted for a different style.

1. Replace walls with flat colour, and smooth objects with a gradient describing their shape.

2. Use a brush like the one floating in the sky in the 2nd image to add texture. You can do this by making the brush darken or brighten the image, or by choosing painting with colours slightly lower and higher than the wall's colour. You'll have to ask someone else how this is done in Gimp though.

3. Draw cracks, dents and erosion with a line drawing tool using light and dark lines. The lines should have anti-aliasing set on, to make them smoother.

4. Sketch out panneling with slightly darker lines.

5. Make panelling look 3D by adding highlights where the light is coming from.

6. Use a mask to capture all the areas of your picture that are to be in shadow (If you want sharp shadows) then lower the brightess in those regions.

7. Adjust the contrast to get the look you want.

8. Add details with small brushes and line tools, remembering your light source. Anti aliasing should be on here to make objects blend better with their background. Just drawing the image and blurring it will not look as nice.

Hope that's helpful.
#2875
Sounds like a great idea. I can scarcely think of a professional game that didn't use the push-a-newspaper-under-the-door-then-use-a-pencil-to-push-the-key-through method of escape.
#2876
The Presidents of the United States of America are simultaneously the best underrated band and the worst over-rated group of world leaders. Except kings.
#2877
I've done this very hurriedly in about ten minutes, but you want to be trying something like this (but more detailed and with far more time taken over it):



Use the original as a template and draw your own graphics on top. If you don't know how to draw well in a VGA style, then spend some time studying other people's work and using tutorials before you attempt a VGA remake. Okay!
#2878
Apart from a few things that are in question about Colombine (whether the Heston interview was shot on 1 or 2 cameras is a big one) I don't see a problem with it being classed as a documentary. I suspect there's a greater untruth in the documentary that offers a 'fair and balanced' view of the world than the film that says 'here's what I think about everything'.

What Columbine documents is Moore, and his various crusades. It might be a weakness in Moore's work that he is the subject, but I don't think it stops the film from being a documentary.
#2879
Hopefully this (very ugly) paintover of part of Evil's image will show that the camera is outside the building, not inside.



I do think it might be possible to use this technique to greater effect on an interior.
#2880
Quote from: YOke on Fri 07/05/2004 08:22:21
...or maybe a "Nixon" about Bush. *shudders*

Wouldn't it take to long to audition the apes?

That was a cheap shot, but I'm tired.

I'm really keen to see Fog of War, does anyone know when it opens in Britain?
SMF spam blocked by CleanTalk