Quote from: Helm on Thu 10/08/2006 12:04:41QuoteThe idea is to give any consumer a truthful idea of game content,
But game content is there to flesh out concepts, ideas, story and aesthetics. What use is it to anyone to know 'this game contains images of knives, drawings of people having sex'. Take anything worthwhile you've ever experienced in art and break it down to the signifiers contained therein, regardless of the conceptual element they serve, what do you have?
I don't see any point to this, besides possibly it being fun to do for your game, to go through all of it and find the signifiers and put warnings for everything for them as some sort of post-modern statement.
WARNING, THIS GAME CONTAINS:
PEOPLE
DISCUSSIONS
COMBINATORIAL ITEMRY
COLORS
MOUSE POINTERS (6)
Maybe I shoud reword it "Possibly objectionable content"