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Messages - Barcik

#761
General Discussion / Re:The Matrices
Thu 15/05/2003 12:55:59
Aye, indeed.

A fan entertainin piece, which is great to spend a boring eve with, but can hardly be considered a classic.
#762
General Discussion / Re:Who do I admire list
Tue 13/05/2003 18:51:58
Well, I don't like him either so you will have to remove him.

:P

Well, seriously, he does annoy me, but at least this pick I can accept.
#763
General Discussion / Re:Who do I admire list
Tue 13/05/2003 17:30:28
No probs.  :)
#764
General Discussion / Re:Who do I admire list
Tue 13/05/2003 16:49:04
I just can't see how it is right to put people like Hitler or Stalin in a list of admirable people, even as a joke.
#765
General Discussion / Re:Who do I admire list
Tue 13/05/2003 16:04:35
Quote from: Trapezoid on Tue 13/05/2003 15:30:14
Adolf Hitler - His mustache, anyway.

That's not even close to being funny.
#766
General Discussion / Re:Who do I admire list
Tue 13/05/2003 13:27:00
Quote from: Mr.Panda on Mon 12/05/2003 20:41:01
Ronaldo--he is the footy master.

And a shirtty person.

I triple Farlander's latest notion.
#767
General Discussion / Re:Who do I admire list
Mon 12/05/2003 16:13:20
In no particular order-
- Micheal Jordan. Now, I am no big basketball fan, but I can spot something extraordinary in sports when I see it. The greatest player of all time, the biggest winner of all time, returned to two years of failure knowingly, just for his love of the game.
- Johan Cruyff. The man who formed the Barcelona we cules (Barca fans) love. Attacking, flowing, and a pioneer of football.
- Winston Churchill. One of the few politicans who did not fear to show their real face. Also, one of the toughest and most daring politicians ever. When he became Prime Minister, he did not lie and promise immediate victory like so many others would. The only thing he promised was "blood, sweat and tears" (sorry if the wording is wrong).
- John Tolkien. Not just for the books, but for the inspiration he had. He crafted a whole world, filled with incredible detail.
- Quentin Tarantino. The little stuff he did, I love.
- Rudy Giuliany (sp?). Mostly for his handling of the events of the 11th of September, but also for having the balls to go out against tradition ethical rules and fight crime ruthlessly.
- Tim Schafer. For Grim Fandango.
- Binyamin Netanyahu. For being totally fucking right.

Perhaps more to be added later.
#768
I'll just wait for the game to appear in warez sites.......

Err, I mean.....

;)

Edit: Well, the intro looks promising.
#769
you can always use the direct character variables:
character[charnumber].x=12;
#771
General Discussion / Re:Your idea of Hell
Sat 10/05/2003 15:39:41
I don't believe in hell, ergo I have no idea what hell looks like. And I don't care.
#772
Hehe, good one.
#773
Beginners' Technical Questions / Re:Need Help
Fri 09/05/2003 17:46:40
I guess that what you need is GUIOn(int guinumber). Look it up in the manual.
#774
Proof, please...

:P
#775
Sure you can, just use a 'flag'. A flag is a global inventory which contains differernt values when some events have happened already. So, you need to do an if, where it checks if the value of the global int is X, and if it so change the value to Y. Next time, it won't happen.
#776
I think Scotch missed the real question here...  ;D

You have to go to the "use inventory item on" interaction of the item you want to combine, and there do the regular
if (character[GetPlayerCharacter()].activeinv==X) {
LoseInventory(A);
LoseInventory(B);
AddInventory(C); }
And do the same for the second item, just change the X.
#777
Quote from: netmonkey on Thu 08/05/2003 02:50:00
I guess I want others to give their thoughts and to say what they think about the future of this. Obviously, companies have to leave the 90s point and click style, and come up with something new and fresh that  would still be recognized as an adventure game. The question is how to still blend in puzzles and character interaction with 3d technologies and not make it so linear and and "boring" but still keep the elements of a graphic adventure?

Grim Fandango.
Grim Fandango supplies all you have stated above, and in the best way possible.
But Grim Fandango failed. This, in my opinion, has scared away game creators from the genre more than any other thing.
#778
General Discussion / Re:Best Humour
Wed 07/05/2003 16:58:15
I love clever humour, but it really in the end is what Farlander said: If it makes you laugh, it's good humour.
One of the things I love most about Monty Python is how they blend silly gags with interesting and smart jokes ("I am not an individual"  ;D).
#779
Congrats Ratracer!
#780
It really is in the eyes of the beholder. Me, I prefer 2D.

* Barcik secretly adores Grim Fandango.
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