So before I sit down for several years to work on "the Ill Lad & the Odd Sea", I'd like to know if there is actually a market for games like these. I happen to love them, but then again, I grew up about the same time Windows did, and we met when I was 3 and it was 3.1. Windows, DOS, and me, we were best of friends.
Would kids today actually play adventure games? Should I simply offer it as freeware?
Also, I'm considering making it a larger resolution similar to Curse of Monkey Island...do games with a high resolution sell better than those with a low resolution (like Secret of Monkey Island)?
Discuss...
Would kids today actually play adventure games? Should I simply offer it as freeware?
Also, I'm considering making it a larger resolution similar to Curse of Monkey Island...do games with a high resolution sell better than those with a low resolution (like Secret of Monkey Island)?
Discuss...