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Messages - Buckethead

#281
Critics' Lounge / Re: Recommended mediums?
Wed 25/05/2011 10:20:51
A tale of two kingdoms had a similiar style and if I remember correctly they drew the sketches on paper, than scanned them in and Photoshopped over them.
#282
I've read your comment on the poster of The Philanthropist and I think you kind of did the same thing here. It looks great nevertheless
#283
Yay more aspiring AGSers! We are keeping the genre alive!  :=
#284
I actually didn't feel like watching anything but since it comes from Obi, I knew it would be well worth it.


Oh and did you say friends?


:= :=
#285
Hey man welcome back.

I think I remember you. Wasn't it you that was making a game about an elevator with Half life assets?

Anyway, it's really cool of you to update those links for your. I think Peder was looking for a few of those game for his site: http://www.agsarchives.com/.

#286
I don't think this is really what you need. But it might be helpfull anyway:

http://meshbin.com/

It's a site someone has set up where you can upload models and view them in the Unity webplayer.
#287
Does that mean it was OSD day? No wonder I couldn't get my hair brushed flat today
#289
Critics' Lounge / Re: Young redhead
Tue 10/05/2011 14:06:58
The lastest edit is Erin Robinson  :=
#290
Quote from: InCreator on Thu 05/05/2011 06:56:58
If they needed body to show to the rest of the world, where is it?

That they dumped the body in the ocean right away it what seems the most sketchy to me. Why did it have to happen so quickly? And why not just burn his body? That would have totally got rid of his body so no one could dive it up or something silly like that. Also that the US are changing facts all the time doesn't help either.
#291
Yeah it's mainly missing a lot of details. Make it come alive a bit by adding lots more stuff.
#292
Quote from: TomatosInTheHead on Mon 02/05/2011 19:36:54
Quote from: Buckethead on Mon 02/05/2011 15:46:01
Was the podquest really that long? It didn't feel like over an hour.
Fourty minutes, but didn't feel like that also.

Really funny, I hope you keep doing them!

Oh right! I guess you can't really trust these guys on their facts. But that's what makes it fun.
#293
That was fun. Was the podquest really that long? It didn't feel like over an hour.
#294
You are kind of late with this. This happened like last week or so. Sony had been a bit late letting their customers know. I guess it can get pretty creepy when you have your credit card info on there. I hope they figure there stuff out soon so nobody is in the dark anymore.
#295
Theo is from Gothenburg? No wonder he's so good. Swedish people are very good game makers.
#296
Very nice. Those character sprites look great already.

btw

Francis York Morgan, best game character ever.   ;)
#297
I've been using Nimbus to catch up on some games but I've noticed that it doesn't always show if I've played a game. Several games in the list still mark as "Never played" while I've fired them up and played a bit.
#298
How about when you reset, your former self is still around? That way you can aid yourself in tasks you can only accomplish with more people. I'm not sure if it would be possible to do in AGS at all though.

An UT3 mod did this already:

http://www.youtube.com/watch?v=2n1NLwcEga8
#299
I don't use Facebook
#300
Critics' Lounge / Re: Is my character ok ?
Sun 17/04/2011 09:47:42
I think it would help if his pose wasn't so symmetrical. Maybe he could be putting more weight on one leg or turn one foot to the side a little.
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