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Topics - CMattAyers

#1
Hi everyone, I just got this idea a few hours ago but I'm wanting to try it. About 10 years ago I created a board game that combines strategy with card battles. The game centers around giant monster battles in cities ala Godzilla and such, with semi-interactive environments (being able to destroy buildings, and some monsters can swim or fly, etc.). You move your pawn around the board and attack by rolling a die and using the corresponding special moves on the cards.

I know AGS is not the "best" tool for a game of this sort, but would it be possible to make it reasonably well using AGS?
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