Hi Rik,
That's a good start.
Radom thoughts in no particular order:
Great effort on the presentation. The FMV clips are a very cool and I like seeing NPCs walk around.
Some unnecessary manipulations with the ID card. As long as I have it, I would like to open a door or take a taxi with just 1 click. I prefer the simpler BASS template (left click=action, right click= look) over the clumsy Sierra interface.
Layouts and directions could be improved.
Foreshadowing felt a little cheap :
Some hotspots give no answer (a « hotspot 17 » in the kitchen, the safe after you've opened it....).
I had to reload because of a bug: the hotspot of the safe stopped working before I opened it.
I like the incorporated help system and the conversations with my colleagues.
Keep up the good work.
That's a good start.
Radom thoughts in no particular order:
Great effort on the presentation. The FMV clips are a very cool and I like seeing NPCs walk around.
Some unnecessary manipulations with the ID card. As long as I have it, I would like to open a door or take a taxi with just 1 click. I prefer the simpler BASS template (left click=action, right click= look) over the clumsy Sierra interface.
Layouts and directions could be improved.
Spoiler
- at the beginning, you can take a taxi to Section 2. You have absolutely nothing to do there at this point. The cab is more visible than the police station so players are likely to try it first.
- in the house, the access to the bedroom is located opposite to the entrance (makes no sense).
- The game tells me that I need a code for the safe when it's actually a sentence / password.
- I thought I had to use every painting title to form a sentence but some words are left out. I can think of other sentences with these words : « they will not take peace. » « they will not be strong » and so on...
- I cannot open Alex's car with his ID.
- in the house, the access to the bedroom is located opposite to the entrance (makes no sense).
- The game tells me that I need a code for the safe when it's actually a sentence / password.
- I thought I had to use every painting title to form a sentence but some words are left out. I can think of other sentences with these words : « they will not take peace. » « they will not be strong » and so on...
- I cannot open Alex's car with his ID.
[close]
Foreshadowing felt a little cheap :
Spoiler
Guy in the street (in a nutshell) : « Hello, I came here to tell you that I'll have a message for you later. »
Me : « Why didn't you wait until you have it before coming? »
Me : « Why didn't you wait until you have it before coming? »
[close]
Some hotspots give no answer (a « hotspot 17 » in the kitchen, the safe after you've opened it....).
I had to reload because of a bug: the hotspot of the safe stopped working before I opened it.
I like the incorporated help system and the conversations with my colleagues.
Keep up the good work.