Well, I guess I will work on refactoring regardless on what branch is considered "official". It's a specific task which is better done separately, at least for the first time.
IMHO.
IMHO.
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Show posts MenuQuote from: timofonic on Wed 06/06/2012 10:39:24Few people, including Fuzzie herself, gave me an advice not to use her code directly, but rather as a reference
On the other hand, the fuzzie's reimplementation is dual licensed GPL/AR2. What about code reusing from all parts involved and join efforts? The non-GPL parts would need to be written (for the platforms where this can be an inconvenience, like Steam and consoles), but maybe that's better than less eyeballs and hands on the code.
Quote from: timofonicI spoke with JJS some time ago and he said he did not plan any refactoring, and "would rather stay close to the official SVN branch".
Now there's JJS fork becoming the de-facto "official" branch these days, gaining a developer and Linux support is improving due to that.
Quote from: Ishmael on Sun 23/10/2011 10:08:26
Hate to be the local greenpeace but I'd like to bring attention to the fact that if you decide to cut down an entire forest right next to a growing settlement would be very nice if you could bother replanting it instead of leaving an open plain for monsters to spawn on aplently. And the birch trees too k plox?
Quote from: mode7 on Fri 12/08/2011 15:45:40
Possibility 2: Cheating
Thats right! sometimes its easier to pretend you are a skilled artist than actually trying to become one.
The principle I like most is the process of stylizing your game. It means making your weakness a feature.
Can't draw colors? Make a B/W film noir kinda game
Quote from: Baron on Wed 10/08/2011 15:10:37Quote from: Studio3 on Wed 10/08/2011 07:16:25
Hey Baron do you think you can send us the source? Maybe we can work on different parts and send them into you.
That would get a little messy, in my opinion, since I would then have to reintegrate everyone's work into one game again.
Quote from: BaronWe need the charred remains of the base -abstract is fine- with a sprite of Merrick's hand coming up through the wreckage (for the very last scene).I can try making this one, unless someone else wants to take it.
Quote from: Tabata on Tue 02/08/2011 19:43:16
btw. Are you all on holiday? Where is the whole swarm hidden?
Hey all: I am missing you! :'(
Quote from: Jackpumpkinhead on Wed 27/07/2011 23:12:19
But once you have created an obstacle how would you go about creating a solution that fits withthe environment with the game?
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