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Messages - Dropped Monocle Games

#121
Here is the link to the video I took from last night! it has a couple of jump cuts as the game crashed a couple of times!
AGS Awards 2013
(Okay, its LIVE now!)

Congratulations to everyone that won :D
#123
I recorded the whole thing with fraps, I'll try and upload a video soon :)
#124
I got the Anime Studio 9 Pro on ebay (UK) for about £80 last year, It taken some getting used to but worth it, its taken me about 6 months to get to the stage I am at now with watching a lot of videos but I like the smooth results it gives!
I'm thinking of uploading a video with it running in game, with a little peak at the lip sync and voice. I'll try and do that some point this weekend :)
#125
I love this version

and Thank you, thank you, thank you for
Quote* Added a "Replace sprite(s) from source" context menu command in Sprite Manager.
#126
Ah opps he isnt meant to be mouthless... He won't stay mouthless for long, working on that soon! I use a mix of software for the artwork, the backgrounds are being done in photoshop. Atl was drawn in flash and then animated in anime studio!

this was animated in anime studio

Edit:
Reworked walk cycle with mouth :P
#127
OMG OMG OMG! I want Woo Fan art!
I second Myinah 100% go at it in your free time if you can, even if it means it will take you longer :)
I lOVE your art style and I want to be playing one of your games one day
#128
The Rumpus Room / Re: Ponch is in trouble now
Tue 18/02/2014 18:52:25
So anyone can join in right?

A had way more fun with this then I should have
#129
AGS Games in Production / Re: Spring Break
Sat 15/02/2014 15:59:36
wow, I love the look of this and I love your art style! great stuff Ghost!!
#130
I have been enjoying your LP of Grey, been watching a couple of episodes a night, hand't played the game myself but loving the writing to it, its fantastic!
#131
Your welcome to do a lets play of our first game Witchy Woo if you would like too! its only a short one.
I love watching Lets Play Videos, I'll be sure to Sub to your channel :)
#132
Critics' Lounge / Re: Anime Studio Run Cycle
Tue 11/02/2014 00:06:17
I have made the hats brim more flappy lol
just finished setting up the rigging for the eyes! I'm loving this software and can't wait to see what I can do with this and AGS together
[embed=560,315]http://www.youtube.com/watch?v=m7fvvpafy98[/embed]
Let me know if I'm breaking the rules by posting here with updates, or if my posts would be better somewhere else on the site! don't want to annoy anyone with my posts
#133
Critics' Lounge / Re: Anime Studio Run Cycle
Sun 09/02/2014 22:04:32
Woo II isn't being worked on at this time, we are working on another game at the moment (hopefully you will see some of it soon) but we both really want it to happen at some point so she will get a full game!
here is an update on what she looks like now, this will be put away ready to used when a sequel to Woo happens, I'm sure you guys will be the first to know!
#134
Critics' Lounge / Re: Anime Studio Run Cycle
Sun 09/02/2014 16:37:45
I hopes its okay to use the thread to post some more tests? I don't know if any of you remember Woo from our MAGS game
but here is a little test I did today with Anime Studio again, this time to see if I could get more detail and dynamic hair and hat (shadows are a problem)
#135
Critics' Lounge / Re: Anime Studio Run Cycle
Sat 08/02/2014 16:56:59
Okay, I think I have fixed everything that has been pointed out
its kinda hard to see the chance as I have made him faster!


and a jump, not very high as his helmet is very heavy!


and Stabby!!
#136
Critics' Lounge / Re: Anime Studio Run Cycle
Sat 08/02/2014 15:23:00
Sadly he is meant to be running on the ground, so I may need to play around with the feet placements, it doesn't help that I made his feet almost the same size as the legs :/
maybe a game about the god of thunder is the way to go, cloud running sounds fun!

Anime Studio is vector based but I don't like the way it handles drawing (not the way I'm used too), so I use Flash or Photoshop to make make the parts of the body up and then import them,
it takes a little bit to getting used to but I'm finding it pretty easy after watching some help videos on youtube, once you do get used to it you can have a lot of fun with it! you can give layers bones that can bend and move, and the beard swaying is done by making the bones in the beard have 'Bone dynamics'

Edit: oh yes! the back foot does indeed seem to stick into the ground, I'll try and fix that too
#137
Critics' Lounge / Anime Studio Run Cycle
Sat 08/02/2014 13:01:01
This is my first try at a Run Cycle using Anime-studio instead of drawing frame by frame,
its only a silly like run cycle and isn't going to be used for a game (that may change)

anyway here it is, what do you think?
#138
Yup, I would say 80% of the time on phone or tablet
#139
I seem to have the some problem as everyone else, life has been very much up in the air for me the last couple of weeks, I haven't even looked at my art!!
#140
HELP US MAKING IT HAPPEN!
Poor engrish to one side, I just don't understand why this would be any better than just a random generated game, when you have finished the game, the folders and files need to change to get a different game? so no reply if you haven't changed anything or very small changes over time?
or am I looking at this wrong
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