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Messages - EchosofNezhyt

#541
Quote from: Anian on Fri 08/06/2012 10:10:11
This getting better with each day, I really like the new sprite and the new style of backgrounds.
Also, about the darkness of the scene, you don't have to actually make the colors dark in order to show that it's night time, sure keep them darkish, but you can always use blue hues or similar to just indicate night without the scene actually being black. For example these are both scenes at night but the colors are not actually black or very dark EXAMPLE 1
A bit of nitpicking - I know that gas masks are cool, but also that you can't really wear a gas mask all the time, you have to change filters and a lot of them for a full time protection. Even then, there is still no protection from gamma radiation, which would sort of be the problem after while. In fact, it would be an interesting and justified gameplay mechanic (you can even set the difficulty easily) by making a timer until your filter runs out but also hide some filters around backgrounds so people can find more if they search through garbage piles etc. People, including myself, hate timed gameplay, but this would be justified and you don't have to make it difficult or to change difficulty by giving more or less time to finish the game.
utting all that aside, the thing that actually bothers me is that the character walks around with a mask and then comes to guard NPC, who doesn't wear a mask... On that note, the roof looks a bit weird and empty, maybe make some kind of ventilation apparatus/system for filtering air, with like spinning blades (even maybe animate it, or make it a puzzle so the guard lets you through if you find a part that he needs to fix the ventilation or something).


No problems, I like nit-picky as long as I don't have to restart haha.

Hes not going to have a gas-mask until a bit on(There outside the city), Not sure about the filter thing I have to figure out more of the gameplay stuff.
Yeah I need to fix the building honestly the window hole thing is lopsided and ugly doesnt make sense haha. I originally had a roof but when detailing everything I forgot to add it in.
Also if you look at the newer screenies I went for a blue look to kinda keep the night time so I think I'm learning a bit and it defiantly looks better, is it bright enough now?

I'm still feeling pretty sick today I'm not sure how much I'll get done.

Heres a screenshot from in game function.
Edit:
#542
Looking good amateurhour, I say go acrylics I always like that look for pictures like that.
#543
Quote from: Khris on Fri 08/06/2012 09:37:45
Use a decent browser and the imagezoom image is upscaled using nearest neighbor (see the sprite I posted).
(Also please don't quote the entire previous post, it's pointless.)

I got chrome and the newest firefox, I still haven't found a way to disable it. I checked on that script site and googling.

I'll try the print screen option, I think that wierd picture I posted earlier was a crop version haha.
#544
Quote from: Misj' on Wed 06/06/2012 23:34:56
There are still a few things I might change to the image before the end of the Blitz (if I find the time). But until then, Here's my entry so far (sorry for the 256 dithered colored GIF - the final image will be in glorious PNG :) )

oh...and it's just mildly bending the single object of hope rule ;)

Misj'


Edit: My bad mods, forgot to consider others!


Nice drawing :D

Edited by mod: Please don't quote a whole post with images, especially when the images are large.
#545
Quote from: Snarky on Fri 08/06/2012 08:26:32
Quote from: Khris on Fri 08/06/2012 07:49:48
There's also no need to upscale the pic yourself, you can put the width in the image tag: [img width=960] The forums will keep the aspect ratio. Also, when you scale up 320, why to 1023? All the pixely goodness is lost that way.

Actually, I'd recommend using the new [imgzoom] tag instead. No mental multiplication required!


I don't upscale the pic myself. I've just been print screening it. Anyways doesn't normal browser interpolation technique blur the pixels to much.



Edit: Also I want to have a huge focus on smaller details and sound(posted a youtube vid of a few)/special animations.
I got custom music covered and theres no reason to not have full voice acting.

Biggest thing for me is gameplay and puzzles I haven't played this style of game in forever if anyone has any gameplay tips and stuff for this genre fill free to share. Anyhow off to bed.
#546
Awesome thanks :D



Edit: I updated brightness a bit, (Ignore the clouds I think they look wierd)
Also I know the reflection is still messed up fixing it tomorrow.
[imgzoom]http://s14.postimage.org/7afpfknap/Chernobyl_2012_06_08_03_22_16_86.png[/imgzoom]
#547
I had just copied and pasted the reflection completely forgot about that haha, I'm so not use to drawing environments.

Thanks for the perspective picture, Correcting it tomorrow.

Idk the darkness doesn't look bad at all for me but someone else said it was super dark! To me I feel like it looks day time if I bump it up any but I'll mess with the settings if anyone wants to just do a quick brightness bump up to what is acceptable :D

#548
Engine Development / Re: AGS engine PSP port
Fri 08/06/2012 07:49:42
Wow awesome jjs thanks for the android port! :D
#549
Edit:

Updated stuff abit.


Had my sound buddy get me some sounds and stuck em in.
http://www.youtube.com/watch?v=W_5j3FO8F_g

Planned out a bit more of the story and mapped out some of the area just got get the idea together so I can progress more.

Tommorow I'll work on animations if anyone has a good realistic walk cycle animation or anything feel free to share.
#550
Great job, I saw it on your site. <3
#551
Well I'm gonna go for a more realistic look.





Edit: Spend some of today working with gui stuff.
Hold down right click to bring up circle mouse over the 4 options and let go.
Also tested the rain plug in and changed up the background a bit.



#552
Critics' Lounge / Re: Hairstyling Sprites?
Thu 07/06/2012 13:26:41
Good luck.
#553
Quote from: LTGiants2000 on Thu 07/06/2012 00:36:53
Quote from: Frito Master on Thu 07/06/2012 00:35:19

Me and LTGiants2000 have been coming up with plot details and stuff.

Meh....I've basically been a soundboard for your good ideas...coming along nicely though!

:X You helped with more then that.
#554
That cycle looks pretty awesome.
#555
I'm 20 so I was pretty young when these games (I think) were popular but I like the style and the way things play out there just isn't much like it nowadays and I still have great memories of a few oldies I played.
I doodle in my free time and pretty much all day back when I was in school so I'm not to shabby at it. Right now I'm going to college to be a cop and was joining the army but right before I went to meps I found out I was missing a aims test(Personality test) and some how I failed that so I gotta wait a year. So I'm trying to make a pripyat based adventure game in my freetime.
#556
First pixel trees I've done :P

These are also my first to real environments I've ever drawn.

Yeah I think have a cool idea and I love the pripyat/chernobyl story.

Me and LTGiants2000 have been coming up with plot details and stuff.

I also have a good friend that is pro at piano/others/sounds and making music and has a nice setup so hes all for making stuff.
#557
Quote from: Khris on Wed 06/06/2012 17:28:07
Pushed some pixels, reduced color count to 13:

[imgzoom]http://i.imgur.com/zxkYg.png[/imgzoom]
(mouse over to zoom)

I mostly made the arms longer and redid the head.

Its pretty cool has a more realistic proportion and not cartoony.

Thing is I'm not sure it would fit if I couldn't make everything else match.

Edit:

Hmm but I didn't realize how cartoony mine looked haha.


Edit:

A few changes.



Edit: The more I see the more I like it. Its pretty awesome.


Edit:


#558
 
Quote from: bdgtw on Wed 06/06/2012 09:34:51
I mean the game S.T.A.L.K.E.R. Shadow of the Chernobyl from the GDC. Played it? All the parts? How does it feel?


I've played all three of them to the end and a few mods.

I'm confused at the, How does it feel? 

I really enjoyed it, if that what you mean.


Edit:


I've been looking and I made everything look very washed out.

I modded the sprite a little does it look better?




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#559
Quote from: kconan on Wed 06/06/2012 04:46:15
Quote from: Purange on Wed 06/06/2012 00:53:10
Oh gosh sorry I didn't see it had permissions to edit, I've changed them now so hopefully 'fingers crossed' I have it figured out now
Mad
I like the background effects, the bubbling noises are cool.

Quote from: Frito Master on Tue 05/06/2012 14:00:37
Edit: One of them worked the other says I need permission heres mine hope you enjoy sorry about my mic quality its a Walmart cheapo.
Link to Mine
Nicely done!  Every mad scientist has to have an Igor.
It's the down fall of all mad scientists.
If only I had a igor in real life. I would teach him to be smart and work for me then again if he gets smart he might not do anything for me.
#560
Thanks, It was actually pretty fun recording your own voice.
I do em in private or joking with friends but haven't ever recorded myself.
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