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Topics - Edwin Xie

#21
Advanced Technical Forum / Demo Game
Sun 22/08/2004 01:20:49
I get a warning that says:

---------------------------
Warnings generated!
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Some warnings were generated while you were testing your game. They are listed below. These are not serious errors, but you should fix them before distributing your game.



(in room 256): Warning: ChangeCharacterView was used while the view was fixed - call ReleaseCharView first

(in room 256): Warning: ChangeCharacterView was used while the view was fixed - call ReleaseCharView first

(in room 256): Warning: ChangeCharacterView was used while the view was fixed - call ReleaseCharView first

(in room 256): Warning: ChangeCharacterView was used while the view was fixed - call ReleaseCharView first

(in room 256): Warning: ChangeCharacterView was used while the view was fixed - call ReleaseCharView first

(in room 256): Warning: ChangeCharacterView was used while the view was fixed - call ReleaseCharView first

(in room 256): Warning: ChangeCharacterView was used

[and more...]
---------------------------
OK   
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#22
How do you delete a cursor? I accedently click make a new cursor.
And how do you make the character darker according to background?
#23
Uh, I need some help here. I saw Primus's walkthrogh on "Out of Time" but it said "talk to the supply furnisher until she give you a phone number" but I don't know who the supply furnisher is! Please tell me who the supply furnisher is.
#24
I was wondering how I can use volume sliders. What do I add to my script so the volume slider would work? Forgive me if this topic hass been asked before but I checked the search engine and nothing was related to this.
#25
Umm, I have a related question. I want the player to see the time. How do I do that?
#26
How to you change the resolution to 640x480? I believe I got it set on another resolution.
#27
Is this possible with AGS?
#28
Critics' Lounge / bad guy graphics
Thu 03/06/2004 02:43:02
I was wondering if anybody can try to make a graphic of a bad guy - any kind of bad guy. This is mine (it was a cheap graphic I made in paint)

#29
Ouestion #1: What is that thing called where it shows like "Walk to..."? Text box?

Question #2: I tried adding a text box gui to my game that is much like the demo's but somehow my inventory gui doesn't work. I did the QuitGUI thing like it said in the tutorial in this website. But it doesn't work. Why?

Question #3: Can anybody tell me how I can add the something like "Talk to CHARACTER" on the top of the screen?
#30
How did those other games (most of them) get different color text in a dialog for each character?
#31
Critics' Lounge / Is this man looking bad?
Sun 23/05/2004 01:16:24
Ehh, I have been working on a man that looked like this:



Anything wrong with him? Is he too on his body?
#32
Hints & Tips / Night of the Hermit
Mon 17/05/2004 02:09:52
I have problems loading the game. What file do I load?
#33
Advanced Technical Forum / Intro to Main Game
Sun 16/05/2004 23:47:33
I have problems moving the character from the intro to the main game. I tried everything but there was a problem;

An exception 0xC00000FD occured in ACWIN.EXE at EIP = 0x004476CE ; program pointer is +157, ACI cersion 2.60.698, gtags (2,36)

AGS cannot continue, this exception was fatal. Please note down the numbers above, remember what you were doing at the time and notify CJ on the Tech forum.



Most versions of Windows allow you to press Ctrl+C now to copy this entire message to the clip board for easy reporting.
#34
How do I add music to my game?
#35
You know when I talked to roger, he opened the door. Right? If you don't get it then you might have not explored the whole demo game or anything under that. If you didn't know I was talking about the demo game then here it is, the demo game. Now, back to the main point, when he opened the door to the darkness (unfinished?!?!?!?!?!) how did he open that door? Please! That could be useful if you tell me!
#36
Look, that topic explains the whole problem...only some details I need to explain to you:
I right click on testing game to do the talking cursor
I have set up the dialogs
I click on the NPC with the talking cursor
Nothing happens
I have even tried the interaction for that NPC
#37
And the other stuff (art, background, idea for game,.etc)
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