This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.
Show posts MenuQuote from: Ilyich on Tue 15/04/2014 12:53:03
This looks quite excellent!
Great artwork both in the background (lovely colours!) and the portrait (that hat ^_^) departments, and the premise sounds fun!
Best of luck getting this thing done!
Quote from: CaptainD on Tue 15/04/2014 12:54:16
Looks interesting, and the artwork is lovely!
Quote from: Snarky on Tue 15/04/2014 12:55:54
Holy heck! Graphically and in terms of setting, that looks eerily like a game I was working on, only quite a bit better. Actually, it's probably more accurate to say it looks a lot like the way I intended my game to look. Very nice-looking graphics, for sure (though the curved perspective distortion in the first screen, presumably intended for use in a "camera tilt"-type pan down, looks pretty odd). Reminds me a bit of Nightshade's art: slightly lilac/pastel color scheme, similar "smooth" brushwork creating texture with very little noise.
The story sounds fun. Love games with multiple playable characters, and I've always thought a university is a good setting for an adventure game. The retro fashions are neat as well; is it set in a particular era (80s, I guess â€" I could have sworn the bowler hat outfit is from a movie, but can't quite place it) or is it just stylistic?
Good luck with this!
Quote from: Crimson Wizard on Sat 12/04/2014 23:17:18
Also, 16-bit games run fine for me.
The error like that usually happen if you build both Editor and Engine, then start engine having output folder as a working dir: the engine then accepts generated default "acsprset.spr" as a resource for your game, and fails to load sprites.
By continuing to use this site you agree to the use of cookies. Please visit this page to see exactly how we use these.
Page created in 0.067 seconds with 15 queries.