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Messages - ManicMatt

#241
Hey,
I recently realised if I hold down the enter key while testing the game, the framerate stutters terribly. Upon looking for the cause, I realised in the ASCII quick converter, every number was unique EXCEPT for return and Ctrl+M. I haven't touched this, it's how it was to begin with in the (buggy) verb coin template.
By disabling the Ctrl+M line of code, the stutter is no longer a problem. But as I don't understand what the ASCII thing is, will that affect my game? Should I assign a new number to Ctrl+m?? Doesn't that save screenshots? I recall I couldn't get that to work in the first place..
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I have a second problem! In my custom save gui, in the text box. If I type a save name, when I hit Enter, nothing happens. I thought this was my tinkering, but it isn't. You can click the save button, but I think having Enter save it is essential.
Thanks!
#242
Quote from: Danvzare on Mon 03/12/2018 16:52:05
As for Day of the Tentacle. It was one of my first adventure games, along with Curse of Monkey Island, and Broken Sword 2. So I can't explain that one, since the rose-tinted glasses are welded onto my face.

Being older than you, those three games are far from my first adventure game experiences, and when DoTT and Curse weren't released on the Amiga it killed me, but i simply couldn't afford a pc at the time.

So I played BS 1 and 2 on ps1, and loved them. (I still have them, even though I have the pc versions now too.)

eventually I got a pc and was able to play Dott and Curse, and they were worth the wait.
#243
I was constantly looking up solutions for the dig, they really aren't the sort of puzzles I like.

Loom, I loved it back in the Amiga days. I played it recently, but it was the steam version which was the cdrom version i believe, and I couldn't work out what I was supposed to do after getting the flute stick thing. Then I found the instrument playing tedious as hell, so being stuck and hating the instrument, I didn't continue.
MI, yeah I love pirates, but I also love its humour. its right down my alley. Not the monkey wrench joke though, that's like the worst puzzle and joke in the whole two games, geeze! :P
#244
I was under the impression more people like MI 1 than MI2, but so far MI2 and Day of the Tentacle are the only games we've all slotted into our top tiers.
#245
This is my super controversial list (Or not):

Top Tier (Sorted, which IS very hard!):
1 - Monkey Island 2
2- The Secret of Monkey Island
3 - The Curse of Monkey Island
4 - Day of the Tentacle

Middle Tier (solid adventure games that just weren't the very best of LucasArts)
5- Escape from Monkey Island
6 - Indiana Jones and The Fate of Atlantis
8- Full Throttle

Bottom Tier

9- Sam & Max: Hit the Road (I like the humour and the graphics/characters, and I played all the Telltale games, and even had the cartoon show on dvd, and a hardbook book, AND a baseball cap, but I don't really enjoy this game that much..)
10 - Grim Fandango (Dislike the puzzles, graphics and the tank controls. I know the controls are improved in the remaster)
11- Zak McKracken and the Alien Mindbenders (Love the humour, but I always found it too hard. Never finished it to this day.)
12- Maniac Mansion (Just too old, and scary!)
13- Loom (Find it hard to play nowadays with the flute thing.)
14- Indiana Jones and the Last Crusade (It's the action scenes, and those catacombs where I can never find the exit.)
15- The Dig (Yaaaawn.. boring. I don't like the puzzles.)


- Labyrinth (Never played it)
#246
That's really handy Dave, should I make another adventure game (My current project is mostly coded now) I will use this system should the need arise!
#247
water it down into grog for those long times at sea.
#248
interesting to see how many times they use the same door assets and some other things. Can't blame them, I do the same, saves time.
#249
The Rumpus Room / Re: Name the Game
Wed 21/11/2018 19:33:33
It looks a bit like the aliens in Metal Slug, but it doesn't look like a metal slug game, and we got most or all of those anyway.
#250
Yup, I too never finished this game. Didn't it have dead ends??

I loved the style and the idea of it, too.
#251
Hehe well spotted! I wanted to have him drinking from a cup, so the type of cup and colour was an obvious choice!

I should point out the majority of backgrounds in my game do not contain tills, I just like these places the most!
#252
The Rumpus Room / Re: Name the Game
Mon 19/11/2018 11:14:12
That was quick! Or even Mr Moskeeto in my country, for some reason. I can't blame them for not using Ka though, commercially speaking. I found it odd capcom used the title Sengoku Basara for its better-than-dynasty-warriors ps3 game rather than the ps2 prequel's European name Devil Kings. I don't mind having the original Japanese names, but I can't help but think it doesn't help sell a little known franchise outside of Japan, and we never saw any more titles, sadly.

Over to you!
#253
Go to America and visit a pirate museum!


Go to England and visit a record store that just so happens to only stock music I love!
#254
The Rumpus Room / Re: Name the Game
Mon 19/11/2018 09:57:48
It's not waiting for the download, but the fact that you don't truly OWN the game. Right now I can slap in any psone Spyro game in any ps1, ps2 or ps3 and play the whole thing. Can the same be said for this if the servers for PSN on PS4 go down in ten or fifteen years from now? Probably not, and then we'll have to buy the port they'll probably make for PS5, ca-ching! When it's preowned or reduced, I will get the physical version actually, because the first game has always been my favourate. Infact, I might make and print my own custom sleeve for it that reflects having one game on it.

Anyway, this is becoming a "what grinds my gears" post haha.



As an early twenty something, this was my favourate level in any game. Dunno why.
#255
The Rumpus Room / Re: Name the Game
Sat 17/11/2018 11:41:32
Doctor Tak, heh.

Its that game that's not all on the disc on consoles, which to me, renders buying a physical copy redundant. I refuse to support this nonsense and I shall wait for a preowned copy or the digital version to go on sale.

Curse my principles, I'm dying to play this!

So yeh, Spyro Reignited Trilogy.
#256
Can I also interject, that if the player has to right click through a lot of inventory items just to get back to look, it would cause frustration. Additionally no player could look at an item, right? So you'd have to make sure it's very clear what that item is, and what it does.
#257
The Rumpus Room / Re: Name the Game
Sat 17/11/2018 11:32:39
For some reason, putting a Dr in front of it makes it sound more acceptable, like Doctor Strange.
#258
Crikey, it's been nearly ten years in the making! That must feel like a huge weight off your shoulders!
#259
I've watched that guy fall off his stool  a few times too many. What can I say, I'm inspired!
#260
If it does end up looking like the top screenshot, this will stand out pretty well!
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