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Messages - Pogwizd

#221
Completed Game Announcements / Re: Good God!
Fri 22/05/2020 12:00:49
sthomannch,
Thank you! Given that this was our first game, we literally jump for joy everytime someone says they liked it :)
#222
I am just going to say what others already have - these graphics look absolutely stunning! Really looking forward to playing the demo when it's out :)
#223
The Rumpus Room / Re: *Guess the Movie Title*
Wed 20/05/2020 21:53:45
Oh gosh... is it that funny movie with a hilarious scene that went viral some years ago where a tank fights a plane?
#224
Spoiler

Oh, I totally get the idea of reusing certain inventory items as well as that the torch was partially made up of the iron bar. It's just the fact that if you happen to light the torch first, then it is not your first choice when it comes to unlocking a door.

Anyway, I don't want to be misunderstood - I did find that one puzzle a little bit confusing but apart from that I really loved your game :)
[close]


#225
I've just finished playing the game. It was quite an effort for my rusty Spanish but I think I got the gist of the story. I loved the art-style and the overall ambient of the game. My only complaint, though, would be the limited number of puzzles, as it's more of a graphic novel rather than a puzzle game (which is not a bad thing, it's just I was hoping for more brain-teasers). Nevertheless, it was a really nice experience :)


EDIT:
Actually, one more thing:
Spoiler
I know that the torch is necessary to defeat the monster, but I was able to make it before I even went to the coach with the monster. My point is, it took me a while to try to use the lit torch to open the door leading to the monster.
[close]
#226
The Rumpus Room / Re: Name the Game
Wed 13/05/2020 19:32:08
QuoteI love this game!  It's Gruntz!

Good to know I am not the only one :)

Your turn.
#227
The Rumpus Room / Re: Nice game music
Wed 13/05/2020 11:17:04
Stronghold had a really nice medieval-themed tracks:

#228
The Rumpus Room / Re: Name the Game
Tue 12/05/2020 16:29:07
QuoteDonkey Kongcraft?

No. It was quite a hybrid in my opinion, as it combined elements of both rts and puzzle games.
#229
The Rumpus Room / Re: Name the Game
Tue 12/05/2020 15:56:50
QuoteYes! That was some fast recognition there
To be honest I haven't played the game yet but it was easy to guess due to its characteristic artstyle :)

Next game:
#230
The Rumpus Room / Re: Name the Game
Tue 12/05/2020 13:56:04
Nelly Cootalot: The Fowl Fleet?
#231
The Rumpus Room / Re: Name the Game
Tue 12/05/2020 12:52:35
QuoteTriplane
Correct! :) The actual title is "Triplane Turmoil" but back in the day we would simply call it "Triplane".

Your turn :)
#232
The Rumpus Room / Re: Name the Game
Tue 12/05/2020 12:32:29
QuoteBiplane

Almost - wrong number of wings.
#233
The Rumpus Room / Re: Name the Game
Tue 12/05/2020 11:55:46
QuoteTiger Moth

No. It's more of a name of the type/kind/sort of the plane and not its make.

QuoteNOTHING WILL KILL IT!!!

If that's the case, no more tips (for now).
#234
The Rumpus Room / Re: Name the Game
Tue 12/05/2020 10:51:32
QuoteSopwith Camel?

No, but in the '80s there was a game called "Sopwith", which "my" game was based on. 
#235
The Rumpus Room / Re: Name the Game
Tue 12/05/2020 10:29:09
I don't want to kill the thread off, so here is a little tip: it's a Finnish shareware game and it's named after a type of a plane used in the years of WW1.
#236
The Rumpus Room / Re: Name the Game
Sun 10/05/2020 10:44:35
No, but if I remember properly the gameplay in the two games was quite similar.
#237
The Rumpus Room / Re: Name the Game
Sat 09/05/2020 23:19:32
Ok, here is an image from the actual gameplay:
#238
The Rumpus Room / Re: Name the Game
Sat 09/05/2020 18:13:30
Nope :)

Btw, I made a mistake in my description and by "co-op" I meant multiplayer.
#239
The Rumpus Room / Re: Name the Game
Sat 09/05/2020 14:59:59
Ok, my turn :)

I spent many hours playing this one in the local co-op mode:

#240
The Rumpus Room / Re: Name the Game
Sat 09/05/2020 13:55:43
It's Centurion! I played it a lot in the past.
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