Thanks, let me know if you're happy that the new acwin isn't crashing, and I'll build a Final 2 release.
Interesting thanks, has anyone else had this problem?
Also, are you using an old-style PlayMusic or a new-style audioclip.Play() for the music in the intro?
QuoteThere's something else I forgot to mention, which persists, however. When watching KQ3 Redux's intro sequence, whenever the screen crossfades to a new room, the music volume level seems to spike louder momentarily after the room's fade-in finishesl. I'm guessing this happens when LegacyMusicVolumeAdjustment is set to Loudest. Just reporting it in case the volume spike is an unintended bug.
Interesting thanks, has anyone else had this problem?
Also, are you using an old-style PlayMusic or a new-style audioclip.Play() for the music in the intro?