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Messages - Radiant

#361
Actually the only one I'm missing on a regular basis is Character.StopAnimating (), or alternately being able to set Character.Animating to false.
#362
Great, thank you very much!
#363
To facilitate further android development, could someone with GIT access please take five minutes to alter ags/Engine/platform/android/acpland.cpp to change line 700 from

Code: ags

699 eScriptSystemOSID AGSAndroid::GetSystemOSID() {
700   return eOS_Win;
701 }


to
Code: ags

699 eScriptSystemOSID AGSAndroid::GetSystemOSID() {
700   return eOS_Android;
701 }


and add this value to ags/Editor/AGS.Editor/Resources/agsdefns.sh after line 92
Code: ags

88 enum eOperatingSystem {
89   eOSDOS = 1,
90   eOSWindows,
91   eOSLinux,
92   eOSMacOS
++  ,eOSAndroid
93 };


and to ags/Engine/platform/base/agsplatformdriver.h after line 34
Code: ags

30 enum eScriptSystemOSID {
31     eOS_DOS = 1,
32     eOS_Win = 2,
33     eOS_Linux = 3,
34     eOS_Mac = 4
++     ,eOS_Android = 5
35 };



Thank you very much!
#364
Somebody should rename this thread before it becomes a duplicate of the issue tracker  :grin:
#365
Aha, moving it to internal storage worked  :-D

Yay, I managed to complete Errand on smartphone.
#366
Actually, let me retry that on your newest patch build.

I can select the game now and get error "unable to initialize your audio hardware." [Problem: DIGMID patch set not found] This appears to be the same problem I'm getting on Linux: despite using only OGG music, the engine tries to initialize a MIDI library and finds that numerous modern machines don't come with MIDI libraries installed.

Then I get a loading screen and the game hangs.

Retrying, I've now removed audio.vox and acsetup.cfg. I now get the error "unable to write to the current directory". Hmm, ES file manager gave me a similar error, implying that the path /storage/1234-5678 isn't writable but another path with the same target is...

(edit) if acsetup.cfg is in the location, I get that message followed by a crash. If acsetup is not found, it simply exits.
#367
Quote from: Crimson Wizard on Mon 23/01/2017 22:14:49
Android launcher still uses misleading and incorrect way to search for games: game exe should be renamed to ac2game.dat. I created a ticket about this recently.
Aha, that helps.

Somewhat. Now instead of getting a "no games found" message, I get a big popup "ERROR: Unable to find game data files" and a "no games found" message and AGS crashes. Hmm. I've placed audio.vox in the folder and that didn't help, I wonder what other data files these could be?
#368
Quote from: Nicolas on Mon 23/01/2017 21:33:55
In ES Explorer, you can select a folder (long press) then 3-dots menu ("more") and then "properties"... The path is displayed and you can copy it.

I've tried that, but it didn't work. It shows a fullpath of /storage/1234-5678/ags (or /storage/1234-5678/ags/Gamename, I'm not sure which one is needed) but neither works in AGS 3.4.0.6. There's both an .AGS and a .EXE file in there. Do I need to set folder rights or something?
#369
Ok, I'm feeling really stupid now, I'm trying this out and I cannot figure out how to display a file path on my Android phone. That is, none of the file browsers I've found (e.g. ES and the Samsung internal one) actually display a path name that I can input in the AGS executable. Any suggestions on this please?

(for instance, I see things like /storage/emulated/0/Download which sounds like a fake path and indeed doesn't work...)

(edit) Galaxy A3 running Android 6.0.1, using the AGS-3.4.0.6 posted two pages back.
#370
Quote from: Cassiebsg on Fri 20/01/2017 15:58:18
Oh, and congrats to all! Just by participating you are all winners. (nod)
Yes! A Winner Is You All!

QuoteIf you wish to flesh out your game here's 3 suggestions to make it better:
Thanks, maybe I'll put some more time into this. It'll also need a title :)
#371

Challenge Accepted.


Graphics courtesy of OpenGameArt.org; music courtesy of Scott Joplin.

#372
Site & Forum Reports / Re: Bug reports
Wed 18/01/2017 18:40:57
I can't nominate for the AGS awards, getting the following error. I seem to recall having the exact same problem a year ago.

Error 403
We're sorry, but we could not fulfill your request for /site/awards/ on this server.
You do not have permission to access this server. Before trying again, close your browser, run anti-virus and anti-spyware software and remove any viruses and spyware from your computer.
Your technical support key is: 4dac-8607-b40c-8ddc
#373
General Discussion / Re: Free Steam keys!
Wed 11/01/2017 07:07:14
A copy of Achron

Which is also a game about time travel, so it fits! First come, first served :-D
#374
[embed=640,390]http://youtu.be/2He_OYhWeFY[/embed]

Leylines: a fantasy 4X Strategy Game. As a powerful wizard, you start by ruling a small nation as you plot to take over the world! Rule over seven diverse races, from shapeshifting Theria, to spider-riding Dwarves, to the decadent Regency. Explore a vast fantasy world, expand by building more cities, battle the armies of rival wizards, and cast earth-shattering enchantments to ensure your victory.

Now on Steam Greenlight! Please support us.






#375
[embed=640,390]http://youtu.be/zQzQj7Sr_Lo[/embed]

Monkeys to the Moon!

Would you believe the MOON is a banana? Well, the monkeys do! And they're not going to take that lying down! Using spare wood, electric eels, and gratuitous reed they plan to build a rocket to fly to the world's biggest banana! In space! In this RTS-like puzzle game, control up to 25 monkeys at the same time as you scour the jungle for resources, build crafting workshops, breed more monkeys, and build The Rocket! Don't forget to defend yourself from hungry snakes. Includes a tutorial, of course.

Please consider for Best Non-Adventure Game as well as Best Programming. Did you know it was possible to make a real-time resource-based RTS game in AGS? Neither did I, until we made this! You can download it here and shoot for the moon!




#376
And a quick update for the new year; primarily to add our own saved game GUI. Enyoy ook!
#377
Site & Forum Reports / Re: Tapa tapa tapa?
Wed 28/12/2016 12:05:14
Quote from: Peder on Wed 28/12/2016 09:57:24
How many people actually use the tapatalk app to view the forums?
Well it's basically this:



So I don't imagine many (or even any!) people using it.
#378
Engine Development / Re: AGS engine Linux port
Mon 26/12/2016 18:40:56
A player notes that the AGS engine doesn't work well on Ubuntu Mate, reporting problems with audio playback and with a single screen being spread over two desktop windows. Does anyone have experience with this? I'm not familiar with the "mate" version of Ubuntu.
#379
Site & Forum Reports / Re: Tapa tapa tapa?
Mon 26/12/2016 18:39:54
Wow, I just realized that on my cellphone, tapa has started to generate popup messages to get me to download their app. Can somebody take a look please? Or is tapa actually our official sponsor now?
SMF spam blocked by CleanTalk