Menu

Show posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.

Show posts Menu

Messages - Remco

#61
hmm, i have tried and tried today, but it didn`t happened again. Very strange. If you ever find out what it was, please let me know.
#62
General Discussion / Re: ARTIST NEEDED
Thu 15/07/2004 23:11:45
it is quite demanding what you ask and it is going to cost someone a lot of time. I think they want first to see some of it to see if YOU stick too it. Because people want to know where they put there spare time in. Don't get me wrong, i like youre idea, but as i said, it is quite demanding.
#63
Spoiler
well, i readed here that you had to give the cake to the man in the front of the hospital. So i picked the mand with the clote and took the cake from the bakery, then i was going to the hospital but when i tried to give the cake nothing happened. But i read here alot about pixelhunting so i clicked like crazy with the cake on the men, behind, under, above, everywhere i clicked with the cake, and suddenly he gave it to him and i was in the hospital with the ending scene, that is what happened.
[close]
#64
It`s hard too take a good look at it because its not the same size. It would help also if you would post the frames.
#65
Spoiler
Am i right there are 2 endings? because i here you all talking about going to that driver, but when i gave that cake to that man in front of the hospital, i get a scene and then the gam is finished.
[close]
#66
AGS Games in Production / Re: Left Alone
Tue 13/07/2004 22:05:28
tnx all for the nice comments. Maybe i will make the arms move some time. I have changed the game name cause i was getting sick of people who tought it is a cheap movie game.

To: wyr3x

I always could use a hand, add me on msn if you want.
#67
Who says there is a burglar?
#68
Well, the game has nothing to do with Kevin, so. By the way, the arms are supposed to be in his pocked. Btw, i loved your dog game :D.
#69
Quote from: Jackass on Tue 13/07/2004 18:55:04
Dude, that kid looks nothing like Macaulay Culkin!  :o
who is Macaulay Culkin?
#70
ok, i will think of something, i`ll post tommorow a new name.
#71
In what should i change it? I cant think of something else  ??? ???
#72
I have updated the walkcycle.
#73
Critics' Lounge / Re: Walk Cycle
Mon 12/07/2004 17:41:25
Andail, i would love too, but i don't know how to draw hands at such a low resolution.
#74
Critics' Lounge / Re: Walk Cycle
Sun 11/07/2004 19:12:46
tnx andail. i used eric his cycle as an example, and in that one he used 10 frames, but i have now looked at my animations if it would be 8 animations and IMO it looks bettter, what do you think? Here is the 8 frames animation:

#75
Hi all, in am currently working on my first game ever. It's between a short game and a middle length game. I would say short game. It has 6 rooms.

The game is about a boy who is home alone (the game has nothing to do with the movieÃ,  ;) ). The boy is around 15 years old and his name is Boris.

His parents are away for a day and they have locked him up in his room so he can't make any troubles. Then in the evening when the boy is home alone he hears sounds downstairs and he thinks it is a burglar.

On that point you can control him, it`s for you to check the sound out and to break out from your room.

The game will be released in a few weeks/months. You can also find information about it on www.geocities.com/q_entertain.

This is Boris:

Here is a side walkcycle:




This is his bedroom, the room where the game starts:



This is the downstairs hallway



Soon you will find here more information and screenshots.

Stay tunedÃ,  ;),

-Remco Bogaard-

EDIT 12 July 2004, 10:12 AM GMT

I have updated the walkcycle

EDIT 2 August 2004, 13:28 PM GMT

I have added a new Background
#76
Critics' Lounge / Re: Walk Cycle
Sun 11/07/2004 14:21:52
tnx for all your help scott. I now have tried to fix that damn ass but i am not sure it is good now, i also tried to make outlines for the pocket but its hard in a low res character. anyway, here is the result:

#77
Critics' Lounge / Re: Walk Cycle
Sun 11/07/2004 12:15:42
i dont really see it, wich frames do you mean scottdoom?
#78
Critics' Lounge / Re: Walk Cycle
Sun 11/07/2004 11:22:26
Thanks for all the critics. I have made an edit. I "repaired" his butt and i tryed to let the shoe look normal. I also made the bend in his knee some less.



for a better look:

#79
Critics' Lounge / Re: Characters
Sat 10/07/2004 22:45:16
what you could do to is this. Look for a nice character here on the boards and ask the autor if you may paint it over. Then you get some expierence in creating characters.

Edit: By the way, i dont think this is the right place for this question.
#80
Critics' Lounge / Walk Cycle
Sat 10/07/2004 16:50:49
Hi all, ok, i`ve been working on this for a long time now. It is my first walkcycle. It is a 10 frame cycle.

This is the cycle:





For a closer look, here are the 10 frames:

1 2

3 4

5 6

7 8

9 10


I would like a lot of c & c.

By the way, the boy is the main character in my game.

ps. i used this one for inspiration http://www.agsforums.com/yabb/index.php?topic=14759.0

tnx eric.
SMF spam blocked by CleanTalk