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Messages - RetroJay

#281
Hi Everyone.

Just wanted to let you all know that I have up-loaded the Final version of my game.
All spelling errors have been corrected, as I put the whole game through a spell checker.
Doing this has put my mind to rest.

When I have enough of Part 2 to show you all, I will post in the 'Games in production' thread.

To all of those who have played my game, Thank you. I hope you enjoyed it.

Yours.
Jay. 
#282
Woo Hoo!

I can't believe this. I am on 'Adventure Gamers'. 8-0
'The Lost Prince Of Lorden'

Scroll Down and you will find mine!!

My Brother told me it was there, as he has purchased games from them before.

They seem to like it. ;-D

Yours.
Jay. 
#283
Hints & Tips / Re: Lost Prince of Lorden
Mon 01/10/2012 06:20:53
Hi all Lost Prince's and Princess's

I am so happy that everyone seems to be enjoying my game... at the moment.

Ok. I have teased you all long enough. ;)
Here is the Walkthrough.

Spoiler
The Lost Prince Of Lorden - Walkthrough.
Written By RetroJay.

Walk left from the Kingdom Gate.
Talk to man standing there about everything.
Continue to walk left.
Look at foreground bushes and notice that one section is darker. Examine this.
You will learn that a path continues under this bush.
You need something sharp to cut it away with.
Continue left into Fircombe Forest.
You will discover that it's too dark to continue any further, at this time.

Go back to the Kingdom Gate.
Look carefully and notice a longer 'blade' of grass has appeared by the road side.
Examine this and you will learn that it is extremely sharp. Pick it up.
This is the (play on words) blade you need to cut away the bush.
walk left until you reach the archway and use the blade of grass on the bush.
With the bush gone, walk down the path.
You are now in an overgrown area with trees hanging over the path. Walk right.

You are in a dark area among ruins.
You will notice mushrooms growing at the base of the ruins.
By all means look but don't touch these!
Walk left and make your way back to the Kingdom gate.
On the way you will encounter the man you spoke with earlier.
This isn't a pleasant meeting as he robs you of everything you own.
Annoying as this is continue to the Kingdom gate,  you won't catch the thief.

Once at the Kingdom gate you will see a young boy fishing from the drawbridge.
Speak with him about everything.
He will agree to give you his net if you bring him two non-poisonous mushrooms.
When he explains the mushrooms required make a note of what he says.
YOU WILL NOT BE ABLE TO ASK HIM AGAIN!

Here they are.
You can collect them in any order.

"A short, thick, dark brown stem with two vertical grooves travelling the stems length.
A large, round, deep cap.
This is dark yellow in colour with three light green spots.
The gills on the underside of the cap are dark red in colour."


"A short, thin, dark green stem with four, light, red rings encircling the stems girth.
A small, oval, shallow cap.
This is light brown in colour with six dark brown stripes.
The gills on the underside of the cap are light yellow in colour."


Walk back to the ruins and examine each mushroom in turn (do NOT touch).
You should have made a note of the 2 mushrooms required.
When you are happy that a mushroom is identical to that on your notes. Pick it.
Now take both mushrooms back to the young boy at the Kingdom gate.
Speak with him again and you will swap the mushrooms for his net.
Go back to the ruins.

You will see that fireflies have appeared around a bush.
Speak with the fireflies (this seems strange but in part 2 or 3 all will be explained).
They will show you a way behind the ruins.
Follow the path they have lit.

You now find yourself in a spooky cemetery.
Look at the stain glass window.
An inscription reads "A key in place, you will find. Five down two in, it lies behind."
Look at the bricks underneath this window.
Count Five bricks down and Two bricks in (from the right).
Examine the brick and you should read about the mortar looking powdery.
Try pulling the brick from the wall.
Leave the cemetary and make your way back to Fircombe forest.

Enter the darkness of Fircombe to discover that you are being watched by many eyes.
You feel that something terrible has happened.
Leave Fircombe forest and make your way back to the Kingdom gate.

What is this. The road has been destroyed!
Standing at the edge of the destroyed road is a man. Speak with him about everything.
He will give you his trowel if you can bring him a knife.
Go back to the overgrown path where the trees overhang and look at the right tree.
You will notice a different coloured patch on the moss going up the tree.
Examine this and you will get a closeup of the tree where you will find a knife. Take it.
Look on the ground behind you and find the patch of moss that was cut from the tree.
Take the patch of moss and go back to the destroyed road.
Talk to man standing at the edge and you will swap the knife for his trowel.
Go back to the cemetery.

Use the trowel on the loose brick under the window and a rusty key will drop out.
Take the key and walk right until you come to the rusty gates of a crypt.
Use the key on the gates, they will open.
Enter the crypt.

Take the armour from the tomb and wear it.
Examine the tomb wall and find that you must find your stolen amulet.
Leave the crypt.
Go back to the overgrown path where the trees overhang the path.

Look at the left tree.
You will notice that this tree has a hollow stump.
Examine this stump and you will see something in it.
Interact with the stump and you will retrieve your stolen amulet.
Go back to the crypt.

Use the amulet on the tomb wall.
The tomb wall will drop down revealing a sword.
Take the sword.
Examine the mound of dirt at the back of the crypt, in different places.
You will, eventually, find a small X made from pebbles.
Use the trowel to dig a small hole here and you will find a pouch of gold pieces.
Leave the crypt.

Back in the cemetery examine the headstone of the grave underneath the owl.
Interact with the grave dirt and find you need a shovel.
Walk left and leave the cemetery.

Make your way back to Fircombe forest.
You will meet a man, if indeed that's what he is, selling goods.
Speak with him and purchase a shovel from him with the gold you found.

Go back to the cemetery and use the shovel on the grave dirt underneath the owl.
You will uncover a stash of empty whisky bottles and take one of them.
walk left and leave the cemetery.

Now use the net on the fireflies and catch some of them.
In the inventory use the net of fireflies with the empty bottle creating a torch.
walk left and make your way back to Fircombe forest.

Enter Fircombe forest.
Use the bottle full of fireflies on the darkness.
All becomes light.

If you haven't done so already, wear the armour.
you should have the sword and the patch of moss with you.
Walk left to venture into the depths of Fircombe.

The End.

Thank you for playing.
I do hope you enjoyed my first game.

RetroJay.
[close]
#284
AGS Games in Production / Re: E.L.F.
Wed 26/09/2012 23:03:08
Hi Slasher.

Just wanted to let you know that I completed your game.
I enjoyed it and am looking forward to seeing what happens next.

I found a small bug:
Spoiler
After I had killed the spider, with the fly, I went up the stairs... No problem. I came down, again, to look at the loom. After that I couldn't go up the stairs.
[close]

Maybe this is one of the: "bug type things sorted in chapter 1 and will be included in the full version later."

Thought that I would metion it.

Yours.
Jay.
#285
AGS Games in Production / Re: E.L.F.
Sat 22/09/2012 08:42:37
Indeed I did, Slasher.

I will play it more tonight, whilst I am supposed to be working. :-D

Jay.
#286
AGS Games in Production / Re: E.L.F.
Sat 22/09/2012 07:19:35
Hi Slasher.

Congratulations on the release.

I have to say that I have only just started E.L.F. (Haven't even got past that horrible spider, yet. Yuck!) 8-0
I like the feel of your game. (The music and sound, that you have chosen, gives a spooky feel.)
For a first game, I like what I see.

Jay.
#287
Hi Peeps.

Just wanted to let you all know.
I have just uploaded my amended version of 'The Lost Prince Of Lorden'.

CHANGES:
1. All profanities are now removed.
2. A label for mouse over hotspots is now introduced.
3. Changed some errors in the spelling and punctuation. (with help). (roll)
4. Also just a few minor tweaks here and there, it made me feel better. ;-D

Many thanks for all your comments, suggestions and ideas.

I hope that you all enjoy. (again).
Jay.
#288
Hi All.

Just thought I would let you know.
Within the next few days I will be releasing my amended version of 'The Lost Prince Of Lorden'.

CHANGES:
        All profanities are now removed.
        A label for mouse over hotspots is now introduced.

If your kids want to play, it will now be child friendly.

Cheers Guys.
Jay.
#289
Hi AnasAbdin, Shadow1000 and NickyNyce (The order of your posts).

Thank you, ever so much, for your thoughts on improving my game.
I agree with all that has been said and the ideas shared.
Two of the main grievances seem to be cursing and pixel hunting.
I did wonder myself if the cursing was necessary, as it does nothing to enhance the humour.
As for pixel hunting, I think I will opt for labelling in the future.

AnasAbdin.
You were right about the moss, on the side of the tree, being sprayed on (Oh sharp eyed one) it was, and made life easier at the time. :)

Shadow1000
I now know that I have been spelling 'cemetery' incorrectly, all my life. As in school reports, I will try to do better in the future with my punctuations. :-D

NickyNyce.
The Blade of grass, was just a bit of nonsense and a play on words. :P

All other comments have been taken on board, and will be acted on in due course.
I was thrilled with your positive remarks.
I'm glad you enjoyed playing the game. (King Graham rules!)

I will begin work on part 2 and 3 a.s.a.p, but need to give my little grey cells a well earned rest for a while.

Kind Regards.
Jay.


#290
Hints & Tips / Re: Lost Prince of Lorden
Wed 19/09/2012 03:20:36
I have removed the Walkthrough for my game, for now.

Jay.
#291
Hi all good peeps.

I just wanted to thank everybody who gave my game a favorable comment.
Over the weekend I was away from my comp and when I came back, on Monday night, AGS site was down. 8-0

A lot of my messages seem to have disappeared from here, and other threads, and my downloads now show 36 instead of the dizzy heights of 47. ???
I would love to write more here but the messages that require an indepth reply have gone.

Yours.
Jay
#292
Hints & Tips / Re: Lost Prince of Lorden
Fri 14/09/2012 23:32:49
Hi all good peeps.

I am very sorry.
But I will be away from my, or any other, computer from now until Monday night. :~(

What I will try to do is create a walkthrough on paper and then transfer it on to here, or my site Monday night.

Many thanks.
Jay.
#293
Hints & Tips / Re: Lost Prince of Lorden
Fri 14/09/2012 23:03:49
OOps!

Sorry I was getting a bit ahead of myself.
Spoiler
Talk to the Fireflies and you might get a nice suprise ;)
[close]

Jay.
#294
Hints & Tips / Re: Lost Prince of Lorden
Fri 14/09/2012 22:54:57
Hi Shadow1000.

Spoiler
You need to find a bottle. (Don't make any Grave decisions) ;) There are other things to do first.
[close]
Spoiler
Have you looked at the stain glass window in the cemetary?
[close]

Sorry it took a while to get back to you. I couldn't work out how to do the hide message thing. :-[

Jay.
#295
Hi NickyNyce.

WOW! I feel honoured that the creator of 'The Visitor 1 and 2' (which I thoroughly enjoyed) is playing my game and enjoying it. ;-D

I look forward to your thoughts.
Maybe, if you like it enough, you could rate it please.

If you get too stuck I can give you a hint. ;)

Many thanks.
Jay.
#296
Hi Shadow1000.

Thank you for your favourable comments.
I am glad that you are enjoying it and I look forward to hearing your end thoughts.

Many Thanks.
Jay.
#297
Hi All Good Peeps.

I am happy to announce that 'The Lost Prince Of Lorden' is complete... At last.

Please Visit 'Completed Games' to play.

I hope you enjoy.
Jay.
#298
Hi CaptainD.

Nice to hear from you.
I do hope that you enjoy my game.

Please let me know what you think of it.

Have fun. :)

Jay.
#299
J-Soft is proud to present.
                                         
The Lost Prince Of Lorden - Part 1

You are on your way to Bridgetown, a large and prosperous village on the northern shores of Lorden.
There are four villages in all. One to the north, east, south and west points of the Isle.
You have travelled South, from The Lore Lands across the river Yeatham, to hold council with Good King Aarion in his castle.
He and his daughter, Princess Petal, command the four villages and the Isle of Lorden.

Reaching the castle gate your trusty steed becomes suddenly spooked, obviously by a feeling only it can sense, and throws you, unceremoniously, from its back.
You awake to find that you have no idea as to where you are or how you even ended up in this predicament.




                                                                                                                                                                                                                     
This has been made with AGS 2.72
2 gig of memory required.
(I have used 'Kweepa's' Lake Module within my game and on a 1 gig machine I suffer slowdown when lake is present.)


To visit my site and download please click below:
J-Soft Entertainment..

Or.

Just Click Below to download:     
DOWNLOAD - The Lost Prince Of Lorden - Part 1.



I hope that you all enjoy.
Jay.
#300
Hi All Good Peeps Of AGS.

Please forgive me if I have done wrong here.
I wish to up-date everyone who was, even remotely, interested in my game.

I know that my 'Due Date' is well over.
I don't wish to wine about my problems other than to say I have had... Many, since the end of last year until now.

'The Lost Prince Of Lorden'
Is nearly done.

P.s.
Just tried it on my new win 7 machine.
I hope you can get it to work in full screen, Cos I sure as hell can't!!

Good health and happiness to you all.

Jay.
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